However, I agree against Battlecruiser Yamato. I've never liked the huge delay on that spell, personally.
Okay then. Will try to find a replacement.
Also, I think that using Missile Turrets->Machine Shops would make for better walls than Supply Depots. At least, something that's 2x2 - 3x2 walls have always bothered me immensely.
Sure. Although I'll still leave the ability to build Depots as well.
I'd like to suggest finding a way to implement moving bunkers ( i.e., create bunker, move to different location, so that it still attacks ) . I don't know why I never see these in arena maps, but I think they could be pretty awesome. ;P Although... honestly, I can't really see anything that looks like a good candidate for replacement.
I think I'll replace one of the Machinery spells. Probably the Bomb. Machinery is getting a total workover, btw.
3 "explodes when morphed" units seems a bit excessive, honestly.
Good point. I'll remove Necro's exploding Spire. Machinery's Bomb spell is getting replaced with the bunker thing.
It does give me a random thought, though - what about being able to explode Nydus Canals on construction, to give the Necro a neat advantage over others whenever he's on creep?
Now THERE's an idea. I even know how to do this.
Arbiter ultimate on Shadow feels horribly trite. Which is especially inexcusable given that with how vague "Shadow" is, one could find a way to explain all kinds of neat powers.
Define "trite", I am unfamiliar with the word. >.> My thoughts on that spell were that it can be used for cloaking or for a movement spell. Any ideas for replacement?
I dunno, they are pretty similar now that you mention it. maybe move the upgrade-from-anywhere spell to machinery--seeing as how robots could take a radio signal and work on something while you're out...
Probably not, doesn't fit with the rest of the spell set.
[I never did understand why you would want a SCV to build a wall...seems rather pointless, but eh.]
Create an artificial choke point? Slow down enemies? (Would it help if it was a Probe that built Pylons that turn into Machine Shops? Then you could rapidly build a pretty big wall.)
I'd say at least 50% of your spells are just creating a unit to cast it's default spell. This is gay.
That's true, I'll try to get rid of some of those, along with most of the summoning spells.
EDIT: Updated Wizardry, Necromancy, Machinery, and Conjuration.
Does anyone like the Alchemy set, or should I axe it? Upon further consideration it seems pretty gay to me.
Post has been edited 1 time(s), last time on Jun 18 2009, 1:13 pm by TassadarZeratul.
None.