How many players are there gonna be in your map?
Six. And I'm going to make it like, steal 5% of money from all nearby players or something, don't worry about it.
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TZ, you have much to learn when it comes to spells, yet you refuse to accept my teachings young grasshopper.
/Agree with everyone else : Boring spells.
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Quote from name:TassadarZeratul
Six. And I'm going to make it like, steal 5% of money from all nearby players or something, don't worry about it.
It's still gonna bug me. I'll figure out a way that works for me, and maybe implement it at a later date. I dunno.
I really didn't like many of them.. They were too simple, and too common. They need more originality.
I did like, however, the "Inversion Spell".
From what I did see, you spelled "Elixer" wrong.
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Without reading all the other posts (So correct me if you have already been corrected) I do find one striking problem with your spells set.
They just don't feel different enough.
I don't know if it's just me, but the spells just aren't different enough for Every Class to be significant. This is the same problem with Norm's Custom Hero Wars (right?)... Where he had tons of spell sets, but a single hero unit.
Now I'm just gonna go right ahead and say that you should slap yourself in the face.. and then slap Yoshi's face too.. then slap yours again if u feel like it. Because 1. you are using only 1 unit as every hero's unit.. so basically you have TONS of units to choose from to Summon/do spell effects... 2. Summon-heavy is NOT a bad thing.. especially if you have tons of units to choose from.. As long as the summoned unit reflects the theme.
Here's a List of names that I feel can be improved
LIST OF NAMES THAT SHOULD BE IMPROVED!!!
- Binding
- Magic Missile
- Undeath bomb - should be "UndeaD bomb"
- Nano-Assault - because Nano means very small.. so that means very small attack.... ...
- Waller
- Dissappear
- Null
Magic Field
- Stunning Blow
- Summon Demon: People will not understand the difference between Necromancy and Conjurer... Use another word
- Wizardy - It is too similary to Light (maybe i'm just influenced by TS...) But what's the difference between Wizardry, Conjuration, and Light.. they all fit in the same kind of niche... Call it "Arcane" instead.
Now a List of stuff that should be scrapped
SCRAP THIS!!
- Binding OR Ring of Fire: They are too similar.. Scrap one or the other and replace with something else.
- Concealing Fog: Aren't they zealots? This fog will have no effect. It is also the Third spell!! Definately UnderP
- Light Pillar: I don't know how you plan to trigger this, but placing buildings will always be problematic. A better way to do this is to create maybe a Dragoon which cannot move out of a 2x2 location.
- Turret Builder: Again, placing buildings is problematic.... Also, you would need to have stacked buildings somewhere? And what if I wanted to use two turrets at the same time... Plus the name is counter-intuitive, as the bunker is placed but not built, and the SCV is summoned in the next spell...
- Greed: Okay, I have really thought about this, and I really liked the premise of stealing people's money, and having a "Greed" theme. It is all very good. But the skill set is what makes it crap. It is too linear. The first 3 spells are all towards gaining money, while the Ultimate spell is to use the money. What's the point of having three spells doing the SAME thing??? And then having ALL of those spells (that are actually doing the same thing, but just better in some ways) to support its Ultimate spell??!?! Yeah man, way too linear, and not fun after a while. Keep the Ultimate, and Keep maybe the 2nd spell where you steal the money. But the other two has to be something different.
Okay, I can't think of a good Ultimate for machine and light yet.. but when I do I'll say it
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and then slap Yoshi's face too..
Why be hating on me?
I just think that summoning spells are VERY boring and doesn't really do much in terms of gameplay. Summoning "spells" aren't really "spells" because all you do is create a unit that attacks.
Remember, this is MY OPINION. No need to slap me
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