Thanks XD, still i've already improved the bridge, ill put this in v3
Btw how strongly do you feel about my terrain since you used caps XD.
Post has been edited 1 time(s), last time on Jun 14 2009, 3:52 pm by Tempz.
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Its a good start and it would look good to the general public as it is, but it definitely needs refining in the eyes of people on sen.
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I, personally am more interested in the actual mechanics and features of this game. Can you give us updates and progress on the following?
Weapons / Armor / Other Items / Spells Listings?
Characters?
Unique systems?
Locations?
Enemies?
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sorry im just holding alot out since i plan on sending them on tuesday...
Sorry i will not be giving out the listings of equipments but i will be giving out some spells...
Since some quest spells are required for another quest thus it will ruin the experience in my mind.
Post has been edited 1 time(s), last time on Jun 14 2009, 10:37 pm by Tempz.
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Progress Page(Fourms)
Most Pics Now In V2,
Gameplay, Story Added
Gameplay Updated
Coming SoonMore Pics (V3)
Game Engine Specifcations
(Can someone help me move this to 2nd ty
)
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This looks cool, good luck with the rest of development.
🤙🏾
Man you guys are extremely picky with the terrain. If you ever saw my stuff, you'd probably kill me.
I was wondering, what do you mean by the spellsword game engine? What do the turrets exactly do?
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Man you guys are extremely picky with the terrain. If you ever saw my stuff, you'd probably kill me.
I was wondering, what do you mean by the spellsword game engine? What do the turrets exactly do?
The turrets are timers, which is why they burn. As for calling it a game engine, that would be an exaggeration.
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Your map looks good, I like all the ideas you put into it, the terrain looks great keep up the good work. I like how you decided to do spells do you know how many spells you will have all together?
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