That feature I hated. Multicast was <3.
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OH! that's a great idea........
However.. . . I now want medic to have a spell that can cancel paralyzing/cursing spells too... maybe L3.. but medic may get OP'd... I haven't figured out a way to move that to another hero either...
BTW: Who wants a cool background music on this map? lol it'd take up the map size :C but i can make a version with out the music.... newgrounds seem to have a variety of music
as Castle Crasher's music seem to prove it.
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Castle crashers was friggen pro xD
Except for the fact that Fulp never fixed it for XBox Live (Moar liek XBox fail amirite?) so that games would work right, I managed to get 1 outta 100 matches to work when I first got it ;o
.riney on Discord.
Riney on Steam (
Steam)
@RineyCat on Twitter
Sure I didn't pop off on SCBW like I wanted to, but I won VRChat. Map maker for life.
i was wondering how would this game be like if it could be a mirror match.
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Just here for the activity... well not really
Can you rename this files? I have to reDL every fucking time.
guy lifting weight (animated smiley):
O-IC
OI-C
"Oh, I see it"
I've been playing assault more often and I noticed something
Since the temple has over 98313 hp, Assault's lv 4 nuke hardly hurts the temple, doing less than 1/16 the temple's hp. Was it your intention for nuke to do so little damage to temple?
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Moose, there's nothing in here
http://www.staredit.net/moose/ts2.txt that says what you changed the temple hp/armor to.
And oyen, I think it has 99k, which is just barely over the 98313 limit. The temple should still die in 2 hits.
Moose, there's nothing in here
http://www.staredit.net/moose/ts2.txt that says what you changed the temple hp/armor to.
And oyen, I think it has 99k, which is just barely over the 98313 limit. The temple should still die in 2 hits.
Well, I nuked it once, and it took off 2-3 squares on the hp meter (30+ squares) below the temple. However, I didn't attempt to nuke it a second time, so if the nuke does radically more damage the 2nd time and kills it, then I wouldn't know.
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Well If what you're saying is true, we can un-nerf the firebat's lv4
Nuke costs 50 gas only again, and no ghost limit. He'll maybe even throw in some more silos! Yay assault is fun again!
Hey SRSLY? man that's sweet =D =D.... Assault's fun again!! wh00h00!
Btw.. no comments on my music suggestion? :C .. I guess no one likes the idea of DL'ing.
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I just don't think we could agree on something we all liked, and even if we did it would probably become the most annoying thing in the world by mid game.
Now giving spells epic sizeless .wav's and maybe some cool ones you can find on newgrounds, that's something that could rock.
Well If what you're saying is true, we can un-nerf the firebat's lv4
Nuke costs 50 gas only again, and no ghost limit. He'll maybe even throw in some more silos! Yay assault is fun again!
Heh, I've been using assault a lot more often, and he can already be quite fun!
I mostly like his lv 3, which can be good against a few classes, and I've managed to kill hp-atk rines with it a few times. But I definitely would like to see it's lv 2 be a bit better, and more nukes would be fun!
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I can probably ship sm "sizeless" wavs from LF2 and Soldat.. newgrounds provide BIG music only.. i can also used sm behind the scenes music from SC .... buuuut the unit explosion sounds are often enough....
Yeah, I thought the L2 is a bit weak since it's only one explosion, and i thought the extra range that it allowed would be good to balance it... I was wrong, but if i give it extra range, that means it'd explode later.... <.< .. i could add like 10 deathcounts to it still I guess.. right now it's at 60 (5 secs) (I thinks)
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Spawns need to be upgraded. There's really no way around it, the game is idiotic when killing things in the enemy base is disadvantageous.
100,000 HP is too much, the low armor allows for some interesting strategies though, but the temple takes FOREVER to kill. I'd suggest 40,000 or so.
Archer HP + L1 Mutas can last you an entire game without difficulty against everything but a LM or a stun+ranged combo.
Really things are getting pretty close to balanced classwise, there's just some serious problems with the gameplay that forces the same orthodox PK strategy for each class.
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Theres only one song I can think of that would work. Yes, im talking about that one song from Pirates of the Carribean...
.riney on Discord.
Riney on Steam (
Steam)
@RineyCat on Twitter
Sure I didn't pop off on SCBW like I wanted to, but I won VRChat. Map maker for life.
BTW: Who wants a cool background music on this map? lol it'd take up the map size :C but i can make a version with out the music.... newgrounds seem to have a variety of music
as Castle Crasher's music seem to prove it.
Winamp more than has it covered for me.
Quote from name:Dark_Marine
Theres only one song I can think of that would work. Yes, im talking about that one song from Pirates of the Carribean...
You know, this is usually on my playlist when I'm playing TS. LUL.
Was it your intention for nuke to do so little damage to temple?
Nope.
Hey SRSLY? man that's sweet =D =D.... Assault's fun again!! wh00h00!
Is Assault really supposed to be fun only because of his L4?
Yeah, I thought the L2 is a bit weak since it's only one explosion, and i thought the extra range that it allowed would be good to balance it... I was wrong, but if i give it extra range, that means it'd explode later.... <.< .. i could add like 10 deathcounts to it still I guess.. right now it's at 60 (5 secs) (I thinks)
I meant range as in... the range of the explosion that paralyses people.
And duration as in... the duration of the paralysis.
It's also kind of lame that Grenade and the Bombs AFFECT ALLIES. TBH, pursuing allies end up paralyzed as much or more often than the enemy hero target.
100,000 HP is too much, the low armor allows for some interesting strategies though, but the temple takes FOREVER to kill. I'd suggest 40,000 or so.
I'll turn it down to 70000 and we'll work from there.
Archer HP + L1 Mutas can last you an entire game without difficulty against everything but a LM or a stun+ranged combo.
Agreed.
You've agreed with me on about a half dozen things, but are you going to solve them, or do you just not consider them problems?
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Faz, why d'you contend to argue?
In fact, you tend to ignore my comments. Mind you that I'm the creator, and I have the final say to the official versions.
If u feel that you just can't get over the problems, then make your own version =o. I don't usually protect my maps, but moose does, and I have to respect that he did a lot of work on the map, so the next ver will also be protected. But, if u reaaally want, with the consent from moose, i can give you the unprotected ver. But u must give us credits.
@ ur question. It is a very open ended question, which is why I feel that you're just blurting out random problems that may not even be a problem. IN other words, It depends.
Stop being like those Moon Hoax Conspiracy Pushers. Give opinions but don't argue unless u can prove your point
u did with sm of ur arguments, but mainly, no.
Post has been edited 1 time(s), last time on Nov 27 2008, 10:20 pm by UnholyUrine.
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Quote from name:Dark_Marine
Theres only one song I can think of that would work. Yes, im talking about that one song from Pirates of the Carribean...
You know, this is usually on my playlist when I'm playing TS. LUL.
Its catchy, cant help it..
.riney on Discord.
Riney on Steam (
Steam)
@RineyCat on Twitter
Sure I didn't pop off on SCBW like I wanted to, but I won VRChat. Map maker for life.