Staredit Network > Forums > SC1 Map Showcase > Topic: Cat vs. Mouse Caves
Cat vs. Mouse Caves
Jan 24 2010, 3:35 pm
By: Lethoth
Pages: 1 2 3 >
 

Jan 24 2010, 3:35 pm Lethoth Post #1



Hi everybody, thanks for checking out my map. I hope you enjoy it, I made it the most balanced possible; anyway noobs and some other people say it is rigged and other stuff just because they lost, so don't consider that (you know, it always happens when noobs don't admit the defeat, and they say they are going to edit the map and steal the credit but they can't hahaha, noobs.)
Anti hack is working. If you see anyone bypassing it, please report it to me. I will update it often when needed.

Features:
•75+ spots to hide
•Working Anti-hack
•Balanced teams
•Cats can gather
•Big shop
•You receive 6 minerals per chunk
•Changed portraits (read my article http://www.staredit.net/wiki/Changing_Portraits_for_flags. )
•Gravity miner (You will like it)
•Original Jail guard (If you don't know how to kill it, bring a detector to see it)
•Walkable minerals (You can still attack units hidden at the minerals)
•Gather time is half (Instead of taking 6 seconds to gather, you just need 3)
•Attack speed is double
•Funny speedy graphics
•Instant build
•And much more...

I hope you enjoy my hard work, and I will be playing it often at US.East!

~Lethoth

If you want to play with me, find me online and whisper, I'll be very happy to play with you :D I'm Mp)Lethoth
Sorry for english mistakes, it isn't my original language.

Post has been edited 9 time(s), last time on Mar 3 2010, 3:59 pm by Lethoth. Reason: Finally fixed multi-spawn bug!



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Mar 1 2010, 4:43 pm Lethoth Post #2



Improved anti-hack. Few people were drophacking before they crash, but now it instantly drops when you are caught. Sorry I didn't update when I modified it, Febrary 27th at 3:30 a.m. Chile, my country, suffered one of the biggest earthquakes ever. Everything is destroyed and there are around 1000 dead people; seismologists confirmed that the earthquake was 8.8º Ritcher and 9º Merkali, and the aftershocks will continue for more than 2 months. Thanks God I am alive and my house didn't suffer anything, but I beg God everyone is ok.
Talca, the city where I live, 95% of the people is sleeping at the streets because their houses DISSAPEARED. They have babies and they don't have food, fuel, water, electricity and a lot of them are stealing at the houses wich survived... I will update this post when we have more news. Please pray for Chile.



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Mar 2 2010, 4:46 am UnholyUrine Post #3



I'm interested in your Anti-hack.. Can it beat the current maphack? If it can, please tell me how!

Also, an 8.8 Earthquake must've been devastating. I really hope that the people of Chile will get help and shelter as soon as possible.



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Mar 2 2010, 5:55 am Aristocrat Post #4



Antihack is probably desync or SC crash, but I haven't played/unprotected it yet so I can't tell.



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Mar 2 2010, 6:37 am LoTu)S Post #5



idk much about anti-hacks, but this map drops hackers and works everytime. It literally says "Players with hacks will drop now"
if its not this map it could be 2.4, but idk. and EUD de-sync is actually the most common anti-hack as far as i heard.

On the subject of the CnM map, it looks really good, seems unique, thought i personally never played other CnM games due to lack of interest.

Collapse Box


Attachments:
Phantom 4.4 BGH.scm
Hits: 7 Size: 193.8kb

Post has been edited 1 time(s), last time on Jan 31 2012, 7:36 am by LoTu)S.



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Mar 2 2010, 7:40 am fat_flying_pigs Post #6



Quote from LoTu)S
idk much about anti-hacks, but this map drops hackers and works everytime. It literally says "Players with hacks will drop now"
if its not this map it could be 2.4, but idk. and EUD de-sync is actually the most common anti-hack as far as i heard.

On the subject of the CnM map, it looks really good, seems unique, thought i personally never played other CnM games due to lack of interest.
LOL. Oblivion patched this anti hack hella days ago. And with the number of hackers that play phantom, I doubt that an anti hack on that map will last long. (Edit: t's not 2.4 either. none of the current phantom AHs work.)

Ok. This map (C&M) starts with saying that there is an anti hack and hackers will drop in 1 second. Then centers the screen on a rock sprite (me hacking with hacks off). I turned on my hack (to lite) and looked at that place. I crashed. Anti Hack works. (I was using the latest version of Obliv)

Protect this map with tinymap2 so zyn cant look at your anti hack and update obliv :D

Edit: UnusedUnpro gave me this:
"Opening map...
Opening map failed. :(
This file must not be a correct map file."

Post has been edited 4 time(s), last time on Mar 2 2010, 7:59 am by fat_flying_pigs.



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Mar 2 2010, 1:02 pm Lethoth Post #7



Yeah, you can't unprotect my maps, anyway I can tell you any tricks you want but you must not tell others how to do it, just contact me and I tell you whatever you want.

Sorry I forgot to quote; Unholy, a friend of me who hacked but he doesn't connect anymore, we both discovered one part of the anti hack (it wasn't working at all and it was in a really early beta) so I finished it and made it perfect, none of the hacks has beaten it yet... and maybe in a long time, I'm pretty sure.

About the earthquake, yes; it's devastating. Aftershocks are like another earthquake, the houses wich didn't fall they are falling with the aftershocks. Each one is 10 seconds long at least and they are between 6º — 7º Ritcher. I've contacted more friends because the phone signal is coming back, now I know 4 of my friends are alive. I hope everyone is good

Post has been edited 1 time(s), last time on Mar 2 2010, 1:07 pm by Lethoth.



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Mar 2 2010, 10:15 pm Wing Zero Post #8

Magic box god; Suck it Corbo

I was playing this and came across a HUGE bug when there are a lot of probes in the mid and you start killing then soon they stop spawning and the flags keep a-sploding till you kill anothere one, its pretty game-breaking if there is only one mouse left :/




Mar 3 2010, 12:59 am Aristocrat Post #9



Use "remove" to clear rather than "kill", and put a ground-only location around the spawn that disables the revival mechanism if an enemy unit is in the area.



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Mar 3 2010, 1:39 am Lethoth Post #10



Quote from name:Hayley Williams
I was playing this and came across a HUGE bug when there are a lot of probes in the mid and you start killing then soon they stop spawning and the flags keep a-sploding till you kill anothere one, its pretty game-breaking if there is only one mouse left :/

I haven't found a way to fix that yet, but I am going to try a trigger wich does this:
C: Current player commands at least 1 MouseMouseMouse
C: Current player commands at least 1 RescueRescueRescue
A: Remove all any unit for current player at (Location where you spawn)

I guess it will work



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Mar 3 2010, 3:15 am Lethoth Post #11



It didn't work, I'm trying to find out a way to fix it. Please be patient and I will update the map as soon as possible



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Mar 3 2010, 4:37 am fat_flying_pigs Post #12



An idea for your map - after a mouse is saved, let it choose a cave where to respawn. Give like 16 options; don't reveal the areas they will spawn at (no vis). If they are unlucky, a cat will kill them when they spawn.

Another idea: Make 1 location to save the mice, kinda like a lever. When that is touched, the mice are released where their "cages" are. A cage can only hold 1 (or 2?) mouse, and is a fair distance from the lever, although not very far.



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Mar 3 2010, 5:50 am Wing Zero Post #13

Magic box god; Suck it Corbo

Naaa there is no need for that, it is a CnM map after all. These maps all have the same system for saveing fallen comrade, I might suggest requireing mice to unload to save but thats optional

Post has been edited 1 time(s), last time on Mar 3 2010, 6:24 am by Hayley Williams.




Mar 3 2010, 4:00 pm Lethoth Post #14



It's finally fixed! Come and play guys! :)



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Mar 5 2010, 2:05 am Kinexkid90 Post #15



I haven't played the most recent update yet because I haven't had much time to get on SC lately, but when I was on a while back, the Observer could move over the anti hack and get close enough to get yourself dropped. And I pray that you, your friends, your relatives, and everyone else close to you in the area of where the earthquake hit will be okay.



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Mar 5 2010, 6:15 am Wing Zero Post #16

Magic box god; Suck it Corbo

Lol why would you even try that O.o




Mar 5 2010, 6:27 pm fat_flying_pigs Post #17



Quote from name:Hayley Williams
Lol why would you even try that O.o
Accident, or someone shoots your obs in that direction.

I played the map a couple times (as cat), and most people go "WTF HOW DID THAT HAPPEN!? HAX!" when i buy the cloaked tanks. Good map.



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Mar 5 2010, 6:30 pm Wing Zero Post #18

Magic box god; Suck it Corbo

yeah i love those tanks too :D




Mar 5 2010, 6:32 pm Lethoth Post #19



LOL people is so noob, they don't know the tank is cloaked... and they say the map is unbalanced when they get owned by me, you know those are the classic "fucking noobs"



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Mar 7 2010, 1:24 am fat_flying_pigs Post #20



Playing this map more has made it quite apparent that the mice have a HUGE advantage. 6v2, the mice can just spread the map. I got about 50 hero scouts with max ups, and raped the cat's ling, hydra, and then the cat. The main imbalance factor is that the map is simply too big. It's far to easy to do the civ wall + floating building + marine to create a wall.



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