Staredit Network > Forums > SC1 Terrain > Topic: Badlands building
Badlands building
Jan 12 2010, 2:32 am
By: Jack  

Jan 12 2010, 2:32 am Jack Post #1

>be faceless void >mfw I have no face



Just thought I'd show this. It's probably the closest I've seen to a blockless badlands building, except perhaps some of roryfenrir's stuff. I know the front isn't truly non-blocky, but I liked the way it looked even though I probably could have found a better way to do it.



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

Jan 12 2010, 2:37 am samsizzle Post #2



Looks real good, except that your windows look like they're more straight than isometrical.



None.

Jan 12 2010, 2:39 am Jack Post #3

>be faceless void >mfw I have no face

Yeah, the idea is that the windows are triangularly placed, so the building is straight but the windows go /\ out from the building.



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

Jan 12 2010, 3:04 am New-Guy Post #4



One thing I noticed is that most of the blockiness seems to be the bottom few tiles of every column, except for the ones over the storefront doodad-thing. I'm not sure if there's a better fix for this or what though.



None.

Jan 12 2010, 3:06 am Jack Post #5

>be faceless void >mfw I have no face

There may be. I'll probably make a whole lot more badlands stuff as i have no bnet for a while.



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

Jan 12 2010, 3:34 am Apos Post #6

I order you to forgive yourself!

Tsa Trailer

This is a movie map that got some buildings that looks a little like that, the bottom looks a little blocky but the way the map uses it, it looks pretty good.

I'll try to post a closer view picture if you want.

Edit:
An image


Post has been edited 1 time(s), last time on Jan 12 2010, 3:43 am by apos.




Jan 12 2010, 4:04 am Jack Post #7

>be faceless void >mfw I have no face

Quote from Apos
Tsa Trailer

This is a movie map that got some buildings that looks a little like that, the bottom looks a little blocky but the way the map uses it, it looks pretty good.

I'll try to post a closer view picture if you want.

Edit:
An image
Fairly blocky, no offense, which was what I was trying to get past with my one. Badlands buildings are notorious for being blocky.



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

Jan 12 2010, 4:07 am stickynote Post #8



Rory's stuff isn't known fro being unblocky. His buildings are as blocky as anyone elses and the ones in the tsa trailer. Btw, one fix for the bottom blockiness: put store fronts all the way around.



None.

Jan 12 2010, 4:16 am Jack Post #9

>be faceless void >mfw I have no face

>.> I haven't looked at his in a while TBH.



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

Jan 13 2010, 1:01 am Gigins Post #10



It's just mirror effect. The tile you use, looks the best when used in the 3-tile-stack method. Like this.
http://img6.imageshack.us/img6/5396/lcpd2.png



None.

Jan 13 2010, 1:08 am Jack Post #11

>be faceless void >mfw I have no face

Quote from Gigins
It's just mirror effect. The tile you use, looks the best when used in the 3-tile-stack method. Like this.
http://img6.imageshack.us/img6/5396/lcpd2.png
Nice pic, but I was going for a non-blocky approach, and that one is pretty blocky, even though it looks good.



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

Jan 13 2010, 1:27 am Gigins Post #12



Well you can mirror any tile and it wont look blocky, but suit yourself.



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