Staredit Network > Forums > SC1 Map Production > Topic: Cataclysm's End
Cataclysm's End
Jan 8 2010, 1:05 am
By: Kaidon  

Jan 8 2010, 1:05 am Kaidon Post #1



Greetings SEN! I am here to proudly introduce...



Cataclym's End: War of the Old Races

(Working title)



Creator note: I am in need of testers! PM me when you'll be available! Also, Screenshots to come soon (As soon as I can get off work).

Overall Map Progress: 58%/100%*!
Progress: 43%


Basic Backstory:

Set in a fictional, unnamed galaxy, there are five major species. After nearly five centuries of cooperative, galactic democracy, war began. Now, the five alien races are sending their best and their brightest to Cataclysm's End, a very resource-rich area that little is known about.

Quote from Features
  • Multiple Gameplay modes!
    • Team Deathmatch

    • Free For All/Last Man Standing

    • Random Race Selection

    • Human Players vs. Strong A.I.

    • Multiple Paths to Victory

    • A.I. Adjusts according to gameplay mode. (Work in progress)+


  • Supports 5 Players (2+ Recommended)

  • Strategic Warefare


Part 1: Races, Racial Abilities & Units, and Basic Gameplay:




There are five races that will be battling each other. They are:

Quote from Races

The Silenti

The Torr

The Lerga

The Noss'tai

The Corutai

Alien Incumbents (A.I.)

Each Race starts with some standard fighters and Light Assault Craft. Every commands a standard Mothership, sans the Lerga, whose Mothership is especially powerful. Each individual race also commands special abilities and powers* which can be activated at high resource cost to win battles. Below, you can see the special abilities and units of each race.

Silenti


The Torr


The Lerga Mindnet


The Noss'tai


The Coru'tai


Resident Aliens




Basic Gameplay




Basic Gameplay will revolve around creating/upgrading starships and maneuvering your Mothership to strategic locations. The Ultimate goal is to defeat all enemy Motherships, or in co-op mode--defeat the resident aliens.

Resources are gained through multiple avenues:

Quote from Resources
  • Standard Mining (Rather limited; Ore and Gas)

  • Mining Asteroids (Minerals)

  • Standard Ship Reactor (Baseline income)

  • Building Engineers (Gas)

  • Parking yourself at a Trading Post

  • Killing the Alien Resources Convoy



They are spent on ships, upgrades, repairs, and special abilities*. The Reference Section will go into great detail on units and abilities.

There are also multiple ways to achieve victory:

Quote from Paths to Victory+
  • Boarding the Enemy Ship
    • Via Boarding Crews -> Destroying Reactor

    • Via Boarding Crews -> Killing Captain

  • Killing the Mothership Conventionally




Screenshots!

Screenshots



Testers!


I am now in need of testers for this game! Contact me via PM on the forums, OR join my channel on US-West => "Kaidon".




+ => Subject to change.
* => See below for complete production progress:
*Progress (Will be updated)


Edit Log:


Post has been edited 4 time(s), last time on Jan 8 2010, 6:21 pm by Kaidon.



None.

Jan 8 2010, 4:07 am UnholyUrine Post #2



Msg me whenever you want.. I'd gladly test for you ^.^

My account name's the same



None.

Jan 8 2010, 4:18 pm samsizzle Post #3



this looks cool, go in op sen on useast if you ever want to test in mass amounts.



None.

Jan 8 2010, 6:14 pm Kaidon Post #4



Thanks! I"ll be def hitting you guys up later for sure. I've been doing some solo testing, and much to my dismay, some triggers aren't working as intended. I'll be compiling a list shortly of things to test solo for each player, and then once I get those kinks worked out, we'll see what happens with multiple players. It'll be a slow day at work, so I uploaded SC + SCM Draft to a flash drive (lol) and will be online in a little bit.

Thanks for your interest in testing!



None.

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