New map
Dec 25 2009, 4:11 am
By: Marine  

Dec 25 2009, 4:11 am Marine Post #1



Alright, scrapped the other one and made this one, I'll scrap this and try again if it's worse/no better. I made 3 versions of it, since I don't know which is best, anyway, but I'm putting up my favorite. If you want I can post the other two.



Post has been edited 1 time(s), last time on Dec 25 2009, 7:32 pm by Marine.



None.

Dec 25 2009, 8:09 am Excalibur Post #2

The sword and the faith

Too much water and wasted space.

Scrap, make new map on 96x96. You aren't good enough to do 2p 128x128 yet.




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Dec 25 2009, 5:38 pm Marine Post #3



Made the 96x96

Post has been edited 1 time(s), last time on Dec 25 2009, 7:33 pm by Marine.



None.

Dec 25 2009, 9:35 pm Jack Post #4

>be faceless void >mfw I have no face

Expos are too tankable, put doodads on the cliffs or change them to make em narrow.



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

Dec 25 2009, 10:17 pm Super Duper Post #5



I'm not even going to list the thousands of things wrong with this map.



None.

Dec 25 2009, 10:19 pm OlimarandLouie Post #6



So... many... tankable spots... it hurts my eyes.

Quote from name:Ciara
I'm not even going to list the thousands of things wrong with this map.
You had better not become a second Excalibur.



None.

Dec 26 2009, 3:12 am BeDazed Post #7



This is very narrow. This is what I think. Before you put 'lots' of doodads in, you should think about placing them as decorations, not random places where units get cluttered randomly- making the map unbalanced. Doodads must also be placed equally to each player, testing that units do not get cluttery, or for both players. Otherwise, it would be better if you took them off. Decoration comes second to balance. Balance always comes first.
Also, if you see alot of tankable locations on a small map (for small maps, tankable positions are quite inevitable.) So, try and shorten the rush distance- since rushes will give advantage to other races that don't have tanks.



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[05:43 pm]
Zoan -- NudeRaider
NudeRaider shouted: Zoan yes you can.
oh, yeah you’re right. Then yeah if you use an ai script it should be easy to farm unfinished buildings in some unused area on the map and just move them around, right?
[2019-10-17. : 6:06 am]
NudeRaider -- KrayZee
KrayZee shouted: Voyager7456 Somehow I misread your shout. "Glad I can entertain you in Nude" as if you sent a racy photo, video or something.
nah, he just made a comment that had us laughing very hard.
[2019-10-17. : 6:02 am]
NudeRaider -- Zoan
Zoan shouted: sraw531 you can’t move buildings afaik
yes you can.
[2019-10-16. : 10:03 pm]
Dem0n -- no
[2019-10-16. : 8:26 pm]
GGmano -- Is here a forum only for temple siege?
[2019-10-16. : 4:20 pm]
KrayZee -- Voyager7456
Voyager7456 shouted: Glad I can entertain you Nude
Somehow I misread your shout. "Glad I can entertain you in Nude" as if you sent a racy photo, video or something.
[2019-10-16. : 2:26 pm]
martosss -- Moose
Moose shouted: martosss IIRC, the plan was to go 64-bit only eventually so they're interested in differences between the versions
well I might have found 1 bug for them to fix - some maps load on 32 bit, but not on 64 bit game version
[2019-10-16. : 2:19 pm]
Zoan -- sraw531
sraw531 shouted: I'm pretty sure you would move the building away at some point. When you do so, you can give it to someone else. I was thinking nexi because its possible you could encourage the computer to expand to a specific spot
you can’t move buildings afaik
[2019-10-16. : 10:10 am]
Moose -- martosss
martosss shouted: jjf28 OK, I have 1 more question - are you using 32 bit SC:R or 64 bit ? In game settings there's an option to switch to 32, is it checked? I just tried hosting the map with 64-bit SC:R and it failed... I ticked the option to use 32 bit SC:R => it worked and map was hosted. So I guess the issue still exists for 64 bit SC:R ? I also tried calling a friend and he couldn't see the map when he entered the lobby. Weird, I might have to report this to Blizzard?
IIRC, the plan was to go 64-bit only eventually so they're interested in differences between the versions
[2019-10-16. : 5:27 am]
O)FaRTy1billion[MM] -- or a magic box :(
Please log in to shout.


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