New map
Dec 25 2009, 4:11 am
By: Marine  

Dec 25 2009, 4:11 am Marine Post #1



Alright, scrapped the other one and made this one, I'll scrap this and try again if it's worse/no better. I made 3 versions of it, since I don't know which is best, anyway, but I'm putting up my favorite. If you want I can post the other two.



Post has been edited 1 time(s), last time on Dec 25 2009, 7:32 pm by Marine.



None.

Dec 25 2009, 8:09 am Excalibur Post #2

The sword and the faith

Too much water and wasted space.

Scrap, make new map on 96x96. You aren't good enough to do 2p 128x128 yet.




SEN Global Moderator and Resident Zealot
-------------------------
The sword and the faith.

:ex:
Sector 12
My stream, live PC building and tech discussion.

Dec 25 2009, 5:38 pm Marine Post #3



Made the 96x96

Post has been edited 1 time(s), last time on Dec 25 2009, 7:33 pm by Marine.



None.

Dec 25 2009, 9:35 pm Jack Post #4

>be faceless void >mfw I have no face

Expos are too tankable, put doodads on the cliffs or change them to make em narrow.



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

Dec 25 2009, 10:17 pm Super Duper Post #5



I'm not even going to list the thousands of things wrong with this map.



None.

Dec 25 2009, 10:19 pm OlimarandLouie Post #6



So... many... tankable spots... it hurts my eyes.

Quote from name:Ciara
I'm not even going to list the thousands of things wrong with this map.
You had better not become a second Excalibur.



None.

Dec 26 2009, 3:12 am BeDazed Post #7



This is very narrow. This is what I think. Before you put 'lots' of doodads in, you should think about placing them as decorations, not random places where units get cluttered randomly- making the map unbalanced. Doodads must also be placed equally to each player, testing that units do not get cluttery, or for both players. Otherwise, it would be better if you took them off. Decoration comes second to balance. Balance always comes first.
Also, if you see alot of tankable locations on a small map (for small maps, tankable positions are quite inevitable.) So, try and shorten the rush distance- since rushes will give advantage to other races that don't have tanks.



None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[06:33 pm]
Vrael -- I'm just seeking an effective solution to dampness and humidity in an urban environment, like perhaps in London.
[06:32 pm]
Vrael -- Ideally I'd use a company who prioritizes customer convenience at every step of the process, with a user-friendly website, responsive customer service team, and prompt delivery.
[06:31 pm]
Vrael -- Like I'm not sure if I want to invest in a permanent one, or maybe just go with a rental option. And do I need a compact, single-room dehumidifer, or should I go with a more powerful industrial unit?
[06:29 pm]
Vrael -- Idk, I was looking more for a dehumidifer company which maybe stands out as a beacon of relief amidst damp and unpredictable climates of bustling metropolises. Not sure Amazon qualifies
[05:19 pm]
NudeRaider -- when in doubt, Amazon
[05:11 pm]
Vrael -- hey does anyone know where I might be able to get a de-humidifer somewhere in the united kingdom?
[03:27 am]
m.0.n.3.y -- Maybe because it's an EUD map?
[03:27 am]
m.0.n.3.y -- Can't upload maps to the DB. Error says "The action you have performed caused an Error". Any word?
[2024-4-25. : 7:46 am]
RIVE -- :wob:
[2024-4-22. : 6:48 pm]
Ultraviolet -- :wob:
Please log in to shout.


Members Online: Vrael