I got to thinking(and reading) about all the problems that would be a part of having maps that you have to pay for. How much is too much? Can you only play with others that bought the map? How would people know it's worth the money without playing it? What's stopping someone from cracking the map, and re-saving it as a free map? So far the only apparent upside to premium maps is that it gives a developer the incentive to make the game, and make more games. Even this has its own can of worms. A good analogy would be to compare it to music creation. Isn't some music inherently better when the artists is simply expressing themselves and doing something they love, as opposed to doing something for money.
Anyways, I think a donation based system would be best
Basically, after the map maker releases v1 of his map he sets up a website, or a topic on a sc community site, with a meter for let's say $10. He posts a paypal donation address and says he will release v1.1 to the public when the goal is met, and lists all the new features and bug fixes to be included. Rinse and repeat. I know back in the MT days I would have chipped in $5 for moose to sit down and fix all the bugs and imbalances. Also, any sense of fairness keeping a player from footing the bill while others don't quickly evaporates after a few games leaving them wanting more. The maker can display a list of all the screen names that donated to give people some sense of purchase in a special thanks section or do-not-ban list.
PROS:
- Doesn't require Blizzard's support. Can be entirely fan operated
- The poor can still play
- Best demoing possible
- Unaffected by map cracking/stealing
- Player sets the price
- A much much larger player pool than just premium map owners
CONS:
- Map makers won't earn nearly as much money as they would with premium maps(assuming people would ever buy them)
- *I'll list any good ones people can come up with*
This model could have probably worked out in SC1's hay day. Remember I'm not saying this will work and is going to work, or that Blizzard would ever agree to support this. I'm saying this is just better than what Blizzard has planned.
Post has been edited 1 time(s), last time on Dec 20 2009, 10:05 pm by ClansAreForGays.
http://waitbutwhy.com/2013/09/why-generation-y-yuppies-are-unhappy.html
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