Staredit Network > Forums > SC1 Terrain > Topic: Eschebone RPG Final Terrain
Eschebone RPG Final Terrain
Sep 16 2009, 3:46 am
By: samsizzle  

Oct 18 2009, 2:05 am CecilSunkure Post #21



Well, it looks like by design, you placed winding narrow cliffs leading down to a cliff hanging to the water. To me, it looks great.

But it looks like you added many different types of styles into this piece to create this piece, instead of focusing on just one specific style. What I mean is, you have bone doodads scattered, grass, rock, mud, scattered water holes, and high and low dirt. If you use all these different types of terrain in every single part of your RPG, how can you effectively stylize or emphasize certain areas of your RPG to stick out from the rest? Just a thought, although this really does look very eye appealing :D



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