Alright, I had quit SEN, but someone told me about this, and I have to say, you are the biggest disgrace to the terraining forums I have ever seen. ALL Yoshi did was add a few sprites here and there, meanwhile KrayZee showed transitions I have never seen in my life, and they look good! He made it crowded to show off a number of blends, something you failed to realize because you see a few sprites in ashland, hell, even I could do that.
Crowdedness is infact a LARGE part of terrain, one of the reasons a lot of people disliked Crescent Dyne. If you think otherwise then you, my friend, are the disgrace to terrain. Everything has a part in terrain just like everything has a part in a complete map. Sprite placement is important, so is terrain. If you can accomplish something that looks good and is useable in a map (Not just crashing sprites or dissapearing, but mass use of regular sprites) but is focused on a relativley basic concept, why not do so
On another note, Krayzee submission has a very large amount of blocks, some of which look minor or are hard to see because all of his screenshots are taken from a very low percentage of zoom. Yoshi's and Krayzees terrain are much different in these submissions. Kraayzees aim as I see it, was to give examples of various blends of ice, some of which were already done, but most were his own creation. Yoshis piece was a scene like it would actually be in-game. Utilizing appealing sprite placement for a single concept. There's no need to bash him because his take was different then Krayzees.
And I wonder why I left this community
No one said you had to stay.
I think the quality of the blends effects the merit of the submission.
I think theres more to terraining then a trigger happy mapper can see. Blends are of course important, and can arguabley be called the focal point of terraining. But creating a scene is important as well. If you're good at blends, maybe you're more of a brush person. But people like Woodenfire combined these elements, he was and is able to create ingenious blends while still placing them in a map or concept that fits.
None.