circular ruins looks really good. id play it
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problem with second one is that its extremely easy for a terran to turtle. there is a back expo and a front expo for every main.
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1st one is kinda bland and the top and bottom islands are imbalanced, top is more vulnerable to drops.
2nd one is just LT with a interior natural instead of islands. Get more creative!
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1st one's kinda ugly, no offense
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Not to mention a Terran wet dream. Tanks on the main will murder ANYTHING on the ground. Especially since they don't even need to go outside their safety zone to expo.
All I can see from it is mass carriers TvP or mass muta/guard TvZ.
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I actually made Circular Ruins first
Would it help if I made the expo in the back of each main some kind of island or have some kind of mineral block?
Post has been edited 2 time(s), last time on Aug 29 2007, 10:00 pm by devilesk.
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its fine. its only 2 gasses
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Tanks + dropship > all expos on Circular Ruins. Make those cliffs undroppable.
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Okay, I've made some changes. Thanks for the comments and keep them coming.
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large mains = drop pwnage
edit: wait, i think i was being retarded.
Post has been edited 1 time(s), last time on Oct 31 2007, 3:11 am by someone09.
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Would you mind describing where I should shave off parts of the mains or making some edits to the picture in paint?
I'm thinking to make it smaller I would just break up the highlands more with dirt extending it from where it already is.
I have also submitted it to bwmn.
http://www.panschk.de/mappage/comments.php?mapid=2451
Post has been edited 2 time(s), last time on Aug 30 2007, 6:06 pm by devilesk.
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well the mains are too big, that's basically it
edit: wait, i think i was being retarded.
Post has been edited 1 time(s), last time on Oct 31 2007, 3:11 am by someone09.
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More changes based on comments at bmwn:
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Another update:
http://www.panschk.de/mappage/(4)circular%20ruins(n)[1].jpg" style="max-width:500px; max-height:500px;" onclick="javascript:show_image(183883011)" id="image_clickable_183883011" class="image_clickable">
http://www.panschk.de/mappage/(4)Circular%20Ruins(n).scm
Post has been edited 1 time(s), last time on Sep 2 2007, 12:24 am by devilesk.
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what is bwmn? and very nice map, tres bien!
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