Staredit Network > Forums > SC1 Mapping Tools > Topic: PROEdit / SCMIE source
PROEdit / SCMIE source
Aug 11 2009, 11:51 pm
By: Clokr_  

Aug 11 2009, 11:51 pm Clokr_ Post #1



Not sure if they'll be useful to anyone, but here they go. The source code for PROEdit and SCMIE.

Both programs are writen in VB6. PROEdit also uses MPQControl by shadowflare and the common controls for VB6.


[attach=4224]

[attach=4225]

Attachments:
PROEdit public.rar
Hits: 17 Size: 151.03kb
SC map Importer-Exporter.rar
Hits: 9 Size: 40.09kb

Post has been edited 1 time(s), last time on Aug 12 2009, 12:17 pm by Clokr_.



?????

Aug 12 2009, 1:17 am Vrael Post #2



This super-awsomeness deserves a better home than Null. Maybe UMS Ideas or Showcase, since it was once an idea and is now a finished UMS product.



None.

Aug 12 2009, 2:01 am DevliN Post #3

OVERWATCH STATUS GO

Probably better in Theory, since it isn't a map to showcase. :D



\:devlin\: Currently Working On: \:devlin\:
My Overwatch addiction.

Aug 14 2009, 11:05 pm Heinermann Post #4

SDE, BWAPI owner, hacker.

ProEdit is legendary. Move it to News. :D




Aug 15 2009, 11:25 am Clokr_ Post #5



Quote from Heinermann
ProEdit is legendary. Move it to News. :D

Actually I was thinking about uploading the source to the DLDB. Anyway looks like most of current users don't even know what PROEdit is :P



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[09:53 am]
Suicidal Insanity -- Were you able to enter arbitrary AIScript IDs?
[09:53 am]
Suicidal Insanity -- Its not that important, text trigedit apparently parses one of the files to verify AIScript IDs, but I dont think the code is used
[09:52 am]
Suicidal Insanity -- I know that. But if AIScript has 'multiplayer-simple' does BWScript have 'multiplayer-simple-ex' or 'multiplayr-simple'?
[05:19 am]
Pr0nogo -- aiscript has vanilla AI, bwscript has expansion AI
[11:38 pm]
Suicidal Insanity -- Hmm, it doesn't store string names does it?
[11:27 pm]
Suicidal Insanity -- Does the bwscript.bin file just replace the aiscript.bin file with AIs that use BW units, or is the union of both files used by the game?
[10:15 pm]
Suicidal Insanity -- Cool, I have french unit names in my unit tree
[09:03 pm]
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[09:02 pm]
Suicidal Insanity -- Hmm, I had an old SC 1.15 anthology installer lying around for korean starcraft, but the unit names and so on don't seem to be localized?
[08:05 pm]
Suicidal Insanity -- And there are way too many threads complaining about staredit not working - why aren't they using scmdraft ;(
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