Staredit Network > Forums > SC1 Mapping Tools > Topic: PROEdit / SCMIE source
PROEdit / SCMIE source
Aug 11 2009, 11:51 pm
By: Clokr_  

Aug 11 2009, 11:51 pm Clokr_ Post #1



Not sure if they'll be useful to anyone, but here they go. The source code for PROEdit and SCMIE.

Both programs are writen in VB6. PROEdit also uses MPQControl by shadowflare and the common controls for VB6.


[attach=4224]

[attach=4225]

Attachments:
PROEdit public.rar
Hits: 17 Size: 151.03kb
SC map Importer-Exporter.rar
Hits: 9 Size: 40.09kb

Post has been edited 1 time(s), last time on Aug 12 2009, 12:17 pm by Clokr_.



?????

Aug 12 2009, 1:17 am Vrael Post #2



This super-awsomeness deserves a better home than Null. Maybe UMS Ideas or Showcase, since it was once an idea and is now a finished UMS product.



None.

Aug 12 2009, 2:01 am DevliN Post #3

OVERWATCH STATUS GO

Probably better in Theory, since it isn't a map to showcase. :D



\:devlin\: Currently Working On: \:devlin\:
My Overwatch addiction.

Aug 14 2009, 11:05 pm Heinermann Post #4

SDE, BWAPI owner, hacker.

ProEdit is legendary. Move it to News. :D




Aug 15 2009, 11:25 am Clokr_ Post #5



Quote from Heinermann
ProEdit is legendary. Move it to News. :D

Actually I was thinking about uploading the source to the DLDB. Anyway looks like most of current users don't even know what PROEdit is :P



?????

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[07:15 am]
IlyaSnopchenko -- Or was it a switch :)
[06:59 am]
IlyaSnopchenko -- But I need to do more work on the system to make it look better (hard to explain without showing the map and explaining precisely what i added them for)
[06:57 am]
IlyaSnopchenko -- I've added set death hypertriggers
[04:02 am]
Pr0nogo -- single frame hypers with a simple line of code without using EUDs imo
[2019-8-24. : 11:01 pm]
Suicidal Insanity -- They never go to bed on time
[2019-8-24. : 9:49 pm]
NudeRaider -- But why would you even want to do that? Hypers have almost no downsides.
[2019-8-24. : 9:49 pm]
NudeRaider -- IlyaSnopchenko
IlyaSnopchenko shouted: A stupid question: can I run hypertriggers for just one phase in the map, not all of it (I know I can... just wanting to know if there are any caveats)
you can, but you'd need to run switched hypers. Classic hypers can't be stopped afaik.
[2019-8-24. : 4:42 pm]
TF- -- It should be fine
[2019-8-24. : 3:41 pm]
IlyaSnopchenko -- Is that a yea or nay? :)))
[2019-8-24. : 3:36 pm]
TF- -- 🤙🏾
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