Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Hero Cooldown Rates
Hero Cooldown Rates
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Jul 9 2009, 5:29 pm
By: konflikt  

Jul 9 2009, 5:29 pm konflikt Post #1



Hey guys I need some help finding the cooldown rates of Zeratul and Fenix. I found the Zealot's and Dark Templar's, but they are different than the heroes aren't they?

Thanks!



None.

Jul 9 2009, 5:46 pm Echo Post #2



http://www.staredit.net/wiki.php?cata=2
http://www.staredit.net/wiki/Unit_Speeds
http://www.staredit.net/wiki/Units_(Types)



None.

Jul 9 2009, 5:50 pm Neki Post #3



Starcraft wiki says Fenix has a cooldown of 22 and Zeratul has a cooldown of 30, I'm not sure if that's what you were looking for.



None.

Jul 9 2009, 6:15 pm Echo Post #4



There is a lot of different things between regular units and heroes.

Fenix dragoon attacks faster than dragoon
Zeratul walk slower than dark templars
Two of many other differences.



None.

Jul 9 2009, 7:31 pm Vrael Post #5



Quote from konflikt
Hey guys I need some help finding the cooldown rates of Zeratul and Fenix. I found the Zealot's and Dark Templar's, but they are different than the heroes aren't they? Thanks!
Get a stopwatch, put a zeratul in a map along with a 9999hp building, and count how many attacks he does in 2 minutes...

Quote
4. Run simple tests yourself. If it takes less than two minutes to make an example map and find your answer, do that instead of posting.
3. Thou shalt use the Wiki *, Search, and Google. You might find your answer before posting and thus not have to open a topic.




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Jul 9 2009, 11:40 pm rockz Post #6

ᴄʜᴇᴇsᴇ ɪᴛ!

http://www.staredit.net/topic/6791/

It's a different forum, and I never dropped it in the wiki, but whatever.



"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"

Jul 10 2009, 4:49 am konflikt Post #7



Thanks a lot everyone, I found what i needed :D



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Jul 10 2009, 4:59 am Vi3t-X Post #8



I just recommend download DATEdit. Regardless if you mod or not, it has statistics that are easily accessible.



None.

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