Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: round based system problem
round based system problem
May 20 2009, 5:27 pm
By: r00k  

May 20 2009, 5:27 pm r00k Post #1



I have a problem with a roundbased system.
My idea was to give the "Chooser (Stukov)" after each round to "Neutral" and than add constantly 1 DC for "Neutral".
Then i check if the next player is in the game ( must have Zeratul ). When he is in the game and its his DC number
( player 2 = DC 2 ) he gets the Chooser if not i add 1 DC for "Neutral" again and the next player is checked.
That was the idea, but its not working.
What happens is, that the player that has the Chooser gives it to "Neutral", and than he gets it back.
It would be nice if someone could help, because the map is ready except for this part.

I did comments for every trigger that has nothing to do with this problem, so if someone wants to have a look on the map the "Problemtrigger" are easy to find, cause they have no Comment.



The Triggers




.


Attachments:
Memo.scx
Hits: 5 Size: 32.42kb

Post has been edited 1 time(s), last time on May 20 2009, 6:34 pm by r00k.



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May 20 2009, 5:55 pm r00k Post #2



came to think about it...
maybe its to much afford to look through the code.
If anyone has a nice idea how to do it another way that would be fine for me too.



None.

May 20 2009, 10:07 pm Vrael Post #3



When you write a trigger for a Force, or All Players, at runtime it is equivelent to each player owning a copy of the trigger. What's happening, is that P1 starts off, gives the Alexi to P12, then get's it back, and finishes his triggers. Then, P2 gives the alexei to P12, then takes it back (since the switch is still set), then P3, then P4, then P5,6,7,8. You need to clear switch 101 when a player gets the alexei, or give that whole trigger set to a single (preferrably computer player who is always in the game) player.

Edit: Lethal looked at your map, and in P1's triggers commented "Give all to P7" you have an action which adds 1 death of Dark Swarm to P7, this could be interfering with the system.

Post has been edited 1 time(s), last time on May 21 2009, 7:27 pm by Vrael.



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May 21 2009, 8:28 pm r00k Post #4



yes it did, i found it out myself and made a working version after i followed your tip with p7.
Anyway i have some other problems now and i dont feel like i wanna fix them at the moment.



None.

May 22 2009, 3:10 am scwizard Post #5



Quote from r00k
i add 1 DC for "Neutral"
You can't set deaths for players 9+.

Neutral is player 12. You can't set deaths for neutral.



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