I have actually read the EULA, which is more than you can say
Um, can you read my mind? How do you know I haven't read the EULA?
Again, logical fallacy after logical fallacy.
But that's okay. Everyone here at SeN has ill-logic, and fallacies all the time. I'm just joining the bandwagon
The only third party programs that are covered, are those that connect to, or modify game play on battle.net(this does not include LAN games)
And lets see...
StarForge = Modified gameplay on Battle.net, due to corruption and alteration of the necesary files associated with maps.
SCM Draft = The same thing as above
SCXE = The same as above, just the first generation of these third-party programs
Those are the three editors that I know of (due to lack of the emotion to care for Starcraft anymore because of whiney noobs) and they are third party programs.
They also change gameplay on Battle.net
If you were to use StarEdit, would you be able to do half the things those three programs do?
No (Only if you do some Hexidecimal Editing, which is also breaking the EULA)
Thus, they are breaking the EULA, due to changing online gameplay through hacking maps and corrupting them.
Hell, even Hexidecimal Editing is/has changed gameplay. That's what REAL Map Makers used to use before editors.
Also, while blizzard does say they claim copyright to any work of yours you upload, and if you upload anyone else's, you are breaking the EULA, the fact that it was uploaded does not mean they have any legal claim, especially if someone else uploaded the map.
They
claim?
No, they DO. Every map ever created by anyone that has been played on Battle.net is property of Blizzard Entertainment, a division of Vivendi Games (If you really want to get super techinical with who and what Blizzard is/was, I'll go for it) because you have to upload your maps through Battle.net, into other people's computers.
And how can you say this: "the fact that it was uploaded does not mean they have any legal claim"
After saying: "Also, while blizzard does say they claim copyright to any work of yours you upload, and if you upload anyone else's, you are breaking the EULA"
??? Blizzard doesn't CLAIM copyright, ITS THEIRS.
If you use THEIR software to make maps, then upload it through THEIR servers, its essentially THEIR property (it even states it in the EULA)
How can you claim that maps are not Blizzards property, when you use StarEdit (Well, you're SUPPOSED to use StarEdit)?
"Well, I don't use StarEdit, I use *insert random editor here*"
That even breaks the EULA even more, because you are using THIRD-PARTY PROGRAMS to alter the "Battle.net experience" by hacking and corrupting maps.
I'm not too sure, but doesn't SF, SCM Draft, SCXE, ect... alter the .chk file?
And doesn't altering the .chk file result in a possibility of corruption of maps?
Don't make me go and link all of Sal's argument's against OSMap (Because it ties into the same exact bs you're trying to spout out) to help prove my point of the Third-Party programs breaching the EULA..
Opening a map without the permission of the author is only illegal if there is a contract that specifically excludes it. Removing credit is another matter. However, as I already said, fat chance collecting damages.
And the last I knew, there was a
LAW against
CRACKING.
Doesn't matter when, how, or anything else like that,
CRACKING is essentially
HACKING and
HACKING = ILLEGAL in the United States, and throughout the world, and is punishable BY LAW. Meaning, you can go to prison for a very long time. If I remember correctly, there was a 13 year old in England that got in DEEP shit for hacking.
Regardless of what, it was still HACKING. Which = Illegal.
So therefore, using OSMap (Which is a third-party program) to CRACK OPEN PROTECTED MAPS (Which you have to use another third-party program, or some Hexidecimal Editing), is breaching the EULA, and breaking the law.
Breaching it by using third-party programs to change the "Battle.net experience", breaking the law by Hacking (or CRACKING) software.
The third-party programs being: OSMap, SCMToolkit or ProEdit (or whatever "new" protection method is out nowdays) HexEdit (If you protect/alter your map the old-school way), and whatever editor you used (StarForge, SCM Draft, SCXE, ect..)
Now seriously. How are you not in breaking the EULA when using a third-party editor?
Was it created by Blizzard Entertainment?
No.
Was it created to be used to change Map Making?
Yes.
Does this in fact change the "Battle.net experience"
Yes.
Which results in the breaching of the EULA.
None.