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I'm not one of those "average bnet player 20-second attention pans". Units name annoyed me, only capital letters... and gay-looking colors. The text was not well done and there was no history. It was like : I'm your master, train. Oh noes, enemies, kill them.
You should really work on the beginning, since its the first thing your "average bnet players with 20-second attention spans" will judge is the first thing you present them. ![]() ![]() ![]() ![]() ![]() ![]() |
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Sorry if I came out like that, but the topic was made to ask for feedback/input and ideas on how to improve, and now that you've pointed that out I have a better idea of what you were talking about. By the way, i don't know what server you're on, but 20 seconds seems a fair estimate for your average UMS player's ability to read or stay interested in something that doesnt have big explosions or battlecruisers.
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lol ? You really thinks I'm one of those stupid pubs who only play C&M and other stupide maps ? Your map was looking gay and unprofessionnal, sorry.
You triggers weren't that well-done and like I said, unprofessionnal. I don't want to offend you, but if you want your map to be good, rewamp it all. You terrain is nice but the beginning plot didn't seems neat. I'll play it again, and hope the second combat will not glitch like last time. Again, take no offense if I found a bug 2 minutes after start playing the map. PS. I don't particulary like big explosions or battlecruisers. PS2. <--- lol this console sucks. PS3. <--- lol this one too. PS4. cob@useast, but I'm almost never online since I don't have internet on the comp I have sc. ![]() ![]() ![]() ![]() ![]() ![]() |
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cob wth this is just a demo not a finished map... Honestly i doubt he wants your opinion anymore cause you are completely missing the point... Demo meaning he isn't finished yet... oh well i guess there is always that one person that misses the purpose behind it all.
I liked the combat setup but I really don't understand how all of the health and junk works..(is bottom left the p1 hero display?) ![]() ![]() ![]() ![]() ![]() ![]() Pray
Read Obey |
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Honestly, someone being a critic is actually a good way to get input. I've started doing a bit on making the text a bit more professional-looking, and I really don't see where he's coming from on the unprofessional triggers thing, they work fine 99% of the time, and I still haven't found a bug that sets you to 200 hp.
The number displayed at the bottom of the map is your health, and I'm probably going to explain that in the briefing. The reason I put this out there is so that I can see what people think of it, no matter how negative their opinion is. ![]() ![]() ![]() ![]() ![]() ![]() |
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I'm not bitching his map, I'm just trying to help him while being honest. Your map will be good, I don't doubt about it. Just tell me when unit's name are no longer in capital and I'll play it again. I think Jello was getting on "my side" because my first reply looked like I took offense or something, but I was kinda sayin that if you aren't gonna tell me exactly what's wrong then dont bother. Anyways, the unit names are now both not in capitals and color coded (Player, Important NPC, unimportant NPC) and the beginning is going to involve a little story where the main character gets wasted the night before and shows up for training with a hangover, just to make it a bit more comic/interesting. I'll post the map file again when I've gotten a little bit further. ![]() ![]() ![]() ![]() ![]() ![]() |