Staredit Network > Forums > SC1 Terrain > Topic: Require Terrainer!!!
Require Terrainer!!!
Mar 6 2009, 5:15 am
By: MetalGear  

Mar 6 2009, 5:15 am MetalGear Post #1



hey guys im looking for an experienced terrainer who can design a U-shape lane for a new custom hero wars map im working on. the lane is 16X by 108Y sqaures vertical and 118X by 16Y horizontal. i also need a dual arena, 18X by 18Y or bigger. i need it doing fairly fast as im nearly finished the triggers which will make it ready for testing in the next few days. map credits will be given and any minerals that i have. please somebody do this for me lol! its really important i get good terrain for this as my triggers will be quite impressive and it should be a fun map :)



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Mar 8 2009, 1:31 am Pyro682 Post #2



.... Why can't you do the terrain on your own?



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Mar 8 2009, 1:55 am stickynote Post #3



Why do you need a terrainer? You don't need any extended for this map. Keep the terrain nice and simple, like the CHW they already have out.



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Mar 8 2009, 6:53 am Falkoner Post #4



MetalGear, go ahead and add me on like MSN or something and I'll do it for you if you can catch me, I wouldn't mind doing the terrain for that map.



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[03:08 pm]
Sylph-Of-Space -- woah! nice! thank you!
[04:05 am]
O)FaRTy1billion[MM] -- the setting exists, it's just hidden in a weird place
[04:04 am]
O)FaRTy1billion[MM] -- instead change "Microtile Overlay" to "Impassable"
[04:04 am]
O)FaRTy1billion[MM] -- er, wait, idk why i was looking for height
[04:03 am]
O)FaRTy1billion[MM] -- below the minimap should be a thing that says "Overlay Settings" with a little + button in the corner, press the + to expand it, uncheck Use Defaults, then change "Tile Overlay" to "Height"
[03:57 am]
Sylph-Of-Space -- Unless I'm dum (possible)
[03:57 am]
Sylph-Of-Space -- It would be so so so nice if SCMDraft had some kind of dedicated "walkability" view for the tilesets.
[03:53 am]
Sylph-Of-Space -- :'( dont cry for me cat-gentina
[09:18 pm]
Ultraviolet -- 🔪🐈
[2024-5-19. : 12:34 pm]
NudeRaider -- curiosity kills the cat!
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