Starcraft Team Fortress, Beta released!
Post #43
MC˛Hercanic
Mar 8 2009, 7:48 pm
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Lag cleared up and the game played out nicely. EzDay and I went back and forth with various unit types, from counter-snipering, setting each other on fire, baiting into minefields, etc.
Replay Pack ![]() ![]() ![]() ![]() ![]() ![]() |
Post #45 blizzrdball Mar 14 2009, 9:42 pm
Post #46
MC˛Hercanic
Apr 14 2011, 3:27 pm
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I was rummaging through my STF files and discovered a few new, unreleased versions. Apparently, way back when, I even promised as much.
Well, enough foreplay, enjoy! Download STF 0066 Change Log
* Idle Worker Selection fix: Works perfectly in singleplayer mode. However, selection data is apparently shared in a multiplayer game, so if you order an Engineer to move who was selected using IWS, you will desync from the game. At this point in development, we were working to isolate the multiplayer call, which is why this version of the mod was never released. ![]() ![]() ![]() ![]() ![]() ![]() |
Post #47
MC˛poiuy_qwert
Apr 14 2011, 10:10 pm
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PyMS and ProTRG developer
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Awesome! The only regret I have from when I started working and stopped doing sc related stuff is that I never finished fixing the idle worker selection bug
I hope that at some point I can dust my old laptop off and look into it again... Anyway, hopefully I'll catch you on AIM more often, been a long time. Talk to you later! ![]() ![]() ![]() ![]() ![]() ![]() ![]() We mod Starcraft. PyMS (Forums/Local) | FNTGen | ProTRG (Local) | LocUnlock | BWAI Launcher BroodWarAI.com (Forums) | StarCraft: Team Fortress (Forums/Local) |
Post #49
MC˛poiuy_qwert
Apr 18 2011, 6:27 pm
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PyMS and ProTRG developer
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So you'll be online talking to me from 13 hours in the future!
well, when I get my laptop fixed (using my iPad for "everything" right now) I'll try and come on more around when you should be on, but the time difference definitely cuts back on the possible overlap times Also, how you doing in light of the earthquake/aftershocks? ![]() ![]() ![]() ![]() ![]() ![]() ![]() We mod Starcraft. PyMS (Forums/Local) | FNTGen | ProTRG (Local) | LocUnlock | BWAI Launcher BroodWarAI.com (Forums) | StarCraft: Team Fortress (Forums/Local) |
Post #50
MC˛Hercanic
May 8 2011, 7:29 am
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9.0 Magnitude - I wrote a bit about what happened during the main Earthquake here. Ever since, we've been having earthquakes virtually every day. My wife recently installed an earthquake alarm app on her smartphone, which we discovered at 2am that it blares like a freakin' smoke alarm. The damn thing keeps going off, and the sound is far more jarring than the rumble of these earthquakes.
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Post #51
MC˛Hercanic
Sep 19 2011, 6:21 am
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Using BroodwarAI.com's BWAI Launcher, you can play STF against any Zerg AI. The launcher has a variety of AI to choose from, from non-cheating to insane challenge levels. To try this, follow these steps:
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Soooooooo Vista's fault...Or our computers were headbutting.
I hope that at some point I can dust my old laptop off and look into it again... Anyway, hopefully I'll catch you on AIM more often, been a long time. Talk to you later! 
well, when I get my laptop fixed (using my iPad for "everything" right now) I'll try and come on more around when you should be on, but the time difference definitely cuts back on the possible overlap times ![[close]](/images/up.gif)