Sleeping wolves wake hungry.
Damn, if only set switch was one of those options.
You'd need nothing else.
SDE, BWAPI owner, hacker.
This must of taken forever! Good job!
Thanks. I feel even better because it works in mulitplayer.
That's impossible. This can't work in multiplayer. Keys aren't mapped for each player either.
Only action packets are sent between players, not key presses.
Wormer and I might have found a way, but we need to test somemore. I'll post results when we are done.
None.
SDE, BWAPI owner, hacker.
Wormer and I might have found a way, but we need to test somemore. I'll post results when we are done.
No, you didn't. It's completely impossible. Unless of course the trigger is also client side, like Display Text. But something like that might interfere if you had other triggers running.
Modified list:
Player # Unit Id Key Deaths
1 1060 Unk* 1 // Tab?
1 1060 Enter 256
1 1060 Unk* 65536
1 1060 Unk* 16777216
2 1060 Unk* 1
2 1060 Ctrl 256
2 1060 Alt 65536
2 1060 Unk* 16777216 // Another key modifier
3 1060 Caps Lock 1
3 1060 Unk* 256
3 1060 Unk* 65536
3 1060 Unk* 16777216
4 1060 Unk* 1
4 1060 Unk* 256
4 1060 Unk* 65536
4 1060 Esc 16777216
5 1060 Unk* 1
5 1060 Unk* 256
5 1060 Unk* 65536
5 1060 Unk* 16777216
6 1060 Space Bar 1
6 1060 Pg Up 256
6 1060 Pg Dn 65536
6 1060 End 16777216
7 1060 Home 1
7 1060 Left Arrow 256
7 1060 Up Arrow 65536
7 1060 Right Arrow 16777216
8 1060 Down Arrow 1
8 1060 Unk* 256
8 1060 Unk* 65536
8 1060 Unk* 16777216
9 1060 Unk* 1
9 1060 Insert 256
9 1060 Delete 65536
9 1060 Unk* 16777216
10 1060 0 1
10 1060 1 256
10 1060 2 65536
10 1060 3 16777216
11 1060 4 1
11 1060 5 256
11 1060 6 65536
11 1060 7 16777216
12 1060 8 1
12 1060 9 256
12 1060 : 65536
12 1060 ; 16777216
1 1061 < 1
1 1061 = 256
1 1061 > 65536
1 1061 ? 16777216
2 1061 @ 1
2 1061 A 256
2 1061 B 65536
2 1061 C 16777216
3 1061 D 1
3 1061 E 256
3 1061 F 65536
3 1061 G 16777216
4 1061 H 1
4 1061 I 256
4 1061 J 65536
4 1061 K 16777216
5 1061 L 1
5 1061 M 256
5 1061 N 65536
5 1061 O 16777216
6 1061 P 1
6 1061 Q 256
6 1061 R 65536
6 1061 S 16777216
7 1061 T 1
7 1061 U 256
7 1061 V 65536
7 1061 W 16777216
8 1061 X 1
8 1061 Y 256
8 1061 Z 65536
9 1061 Unk* 1
9 1061 Unk* 256
9 1061 Unk* 65536
9 1061 Unk* 16777216
10 1061 Unk* 1
10 1061 Unk* 256
10 1061 Unk* 65536
10 1061 Unk* 16777216
11 1061 Unk* 1
11 1061 Unk* 256
11 1061 Unk* 65536
11 1061 Unk* 16777216
12 1061 Unk* 1
12 1061 Unk* 256
12 1061 Unk* 65536
12 1061 Unk* 16777216
Original By Morph(U)@UsEast
Modified by Heinermann
Okay. We finished testing. It didn't work. Our idea was using wait blocks and detecting when that happens to find the key pressed without dropping.
None.
SDE, BWAPI owner, hacker.
That "// Another key modifier" is probably Shift.
Good job on fixing up my research.
None.
Someone edit Temple Siege and Custom Hero Wars and replace the building spell systems with this
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Morphling, you need to update the original post to state that it is single player only. You don't want to mislead people.
Okay. We finished testing. It didn't work. Our idea was using wait blocks and detecting when that happens to find the key pressed without dropping.
And I told you this wouldn't work
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Well, Its nice, But Fails for SP only.
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I think I might be able to convert these Key presses into actions, thus allowing them to be useful for multiplayer.... but im very new to the idea, so I don't know.
Post has been edited 1 time(s), last time on Feb 22 2009, 7:47 am by Pyro682.
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SDE, BWAPI owner, hacker.
Morphling, you need to update the original post to state that it is single player only. You don't want to mislead people.
Okay. Sorry, I forgot to change it back.
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Does it detect unicode keys?
Actually, would it work on foriegn StarCraft sets? Example, the equivilant of "A" in Korean (as in, you press A on a US keyboard in Korean starcraft).
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except display text, set leaderboard, play wav, mute, and unmute.
Are those the only ones?
Maybe we could try to find an EUD that detects if it is mute or unmuted.
However, a solution that might work is using it in conjunction with a text-detecting EUD. You woulnd't have to detect the username. You could just display the character that the player entered, immediately clear the screen(is that even possible?) when the text-detection is triggered.
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except display text, set leaderboard, play wav, mute, and unmute.
Are those the only ones?
Maybe we could try to find an EUD that detects if it is mute or unmuted.
However, a solution that might work is using it in conjunction with a text-detecting EUD. You woulnd't have to detect the username. You could just display the character that the player entered, immediately clear the screen(is that even possible?) when the text-detection is triggered.
That won't work either, it'd result in drop either way.
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The only keys it seems you can't detect are F1-F4 and Prt Scr. The attached map will detect everything including multimedia keys. Minerals = Trigger Number.
Attachments:
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The new cool way to insta-ban everyone...
And you say you can use it to set leaderboard, judging how there is no "Set Leaderboard" action, I'm wondering which action your talking about...
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The new cool way to insta-ban everyone...
And you say you can use it to set leaderboard, judging how there is no "Set Leaderboard" action, I'm wondering which action your talking about...
Sorry I meant leaderboard. But really you couldn't tell set leaderboard is leaderboard.
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