I had a couple spell ideas, but there's only one I think is really viable. With the Dark Mage, I notice with Curse of Weakness, because it's animation indicates it is being used before it takes effect, players will often just run away if they can. Then, even if Curse takes affect and stops them from attacking, they'll just run and sit in their base until it wears off. And this stop them from feeding for a bit, but ultimately isn't really a detriment, just a sort of nuisance. I had an idea for the Dark Mage's level two spell to perhaps cause a bit more disruption, while still fulfilling roughly the same purpose as the original.
My idea is to replace Curse of Weakness with a spell called "Curse of Confusion". As with Curse of Weakness, Curse of Confusion stops the affected enemies from attacking the spawn (p7 or p8) and the Dark Mage for its duration. However, it has another effect - the player's ally status with all other players, teammates, enemies and allied spawn alike, are randomized to Ally or Enemy. This can create a lot of stress for players as they suddenly don't know who they can attack, and furthemore may end up attacking their allies if they leave their hero unattended. For heroes like the Mech or Light Mage, who spawn units to attack with their spells, it's particularly harmful because their attack spells could accidentally target an ally by mistake. The player would have to quickly figure out who's friend and foe, and be careful with their hero to avoid attacking the wrong player.
What do you think, could this spell work?
EDIT - Ah, also, dunno if this has been noted by others but there was a glitch in one of the 1.5 version (sorry I don't recall which one). . I only saw it happen once though - my enemy was a Mech in Assault Mode (Goliath). He cast his spell to switch to Bike Mode (Vulture) just as the Assault Mode died. The message of his death was displayed, he lost a life (Emitter I mean), but he now controlled the Mech's Bike Mode with full HP at the spot he died. Play proceeded normally after this, and he could cast spells and stuff normally, but it was still a surprise to the players involved.
So, yeah, if that glitch was previously unknown, just FYI. I've seen a similar glitch where the player gets an invincible Vulture (not Bike Mode, I mean a normal Vulture), but not this.
Post has been edited 2 time(s), last time on Jul 19 2009, 6:16 am by DrakeClawfang.
None.