Staredit Network > Forums > SC1 Terrain > Topic: Middle Earth Terrain Needed
Middle Earth Terrain Needed
Jan 31 2009, 7:47 am
By: Epyon214  

Jan 31 2009, 7:47 am Epyon214 Post #1



I'd like to make a dual siege map. For this, I need terrain of middle earth, preferably with realistic elevations. If no one feels up to the task, I will do it myself, but I've no true skills with terrain as a good majority of you who will probably read this have. For that reason, I'm appealing to you for help. Should my map come to fruition, you will be be fully credited, and have some input into the actual finished product if you'd like.

Like it or not, many people like Heavens Last Stand. It's a decent siege map. I'd like to push this one step further, maybe more chaotic than it CAN be, but I'd like to try a dual siege map. On the one end, you have the Dagorlad, the Morannon, and Barad-Dur as your final destination. On the other, Ithilien, Osgiliath, Minas Tirith being your final destination. Siege of Barad-Dur would be 2nd age, during the time of the Last Alliance. Siege of Minas Tirith would be 3rd age, during the War of the Ring.

Using these locations, I have the idea of creating a story where some kind of time rift allows passage to the 3rd age or the 2nd age by heros on each team. For an elf like Elrond, there would be little difference, but say if Aragorn goes from the 3rd age to the 2nd age, he transforms into his ancestor ( most likely would use Elendil, though Isildur would work as well I suppose ).

What follows are links to different maps of this location, as well as a large one at the end that covers most of what people deal with when talking about Middle-Earth. I also have listed limits that I'd like the map to extend to or end at, however you'd like to look at it, but please use your own discretion if you think the map would benefit from going beyond these or before these. The last link shows the Northern and Southern limits more clearly if your having trouble finding them.

http://tinyurl.com/ado3xz - overall

http://tinyurl.com/bv7nsw - minas tirith

http://tinyurl.com/c4hkd2 - cirith ungol

http://tinyurl.com/czof9m - gorgoroth

http://tinyurl.com/cmrdk6 - carchost

http://tinyurl.com/aodvrr - gondor

http://tinyurl.com/bqcsnw - before falls of rauros

http://tinyurl.com/3y3x2y - middle earth

South Limit: Emyn Arnen
North Limit:Emyn Muil
East Limit: Lithlad
West Limit: Druadan Forest

Thank you to any who respond, even negative feedback is feedback, and hopefully we can have a playable map up in time that changes how people think about siege maps ^_^.



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[03:08 pm]
Sylph-Of-Space -- woah! nice! thank you!
[04:05 am]
O)FaRTy1billion[MM] -- the setting exists, it's just hidden in a weird place
[04:04 am]
O)FaRTy1billion[MM] -- instead change "Microtile Overlay" to "Impassable"
[04:04 am]
O)FaRTy1billion[MM] -- er, wait, idk why i was looking for height
[04:03 am]
O)FaRTy1billion[MM] -- below the minimap should be a thing that says "Overlay Settings" with a little + button in the corner, press the + to expand it, uncheck Use Defaults, then change "Tile Overlay" to "Height"
[03:57 am]
Sylph-Of-Space -- Unless I'm dum (possible)
[03:57 am]
Sylph-Of-Space -- It would be so so so nice if SCMDraft had some kind of dedicated "walkability" view for the tilesets.
[03:53 am]
Sylph-Of-Space -- :'( dont cry for me cat-gentina
[09:18 pm]
Ultraviolet -- 🔪🐈
[2024-5-19. : 12:34 pm]
NudeRaider -- curiosity kills the cat!
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