Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Foxes First Campaign Project.
Foxes First Campaign Project.
Jan 27 2009, 3:20 am
By: lSHaDoW-FoXl  

Jan 27 2009, 3:20 am lSHaDoW-FoXl Post #1



Oh, how I simply love making topics which sound like they're a T.V show! And I also love Starcraft, sadly though as much of you are aware I cannot play the bloody game. But alas! I have finally come through an alternative!! Seeing that I cannot last too much days without any Starcraft related, I'm considering in actually working in a campaign, hurrah! I have quite a fair understanding in numerous features, triggers, terrain, but it's quite obvious I'm no Tuxedo Templar (In terms of Triggers.) Nor am I a Falkoner. (in Terms of Terrain.) I'm sure everyone is wondering why I've pasted a topic of this...aaand I guess it's because I have some questions.

I never really understood how to make players fully allied to comp, and comp allied to players. Nor have I ever known how to make infantry based units enter bunkers. Perhaps there is someone whom can aid me with such tasks? I may come up with more bigger problems, but that's only if this project actually gets somewhere instead of being one of those dead half assed projects.

Your aid will get credit (If this actually gets somewhere) and cookies. (Only chocolate chip though.)



None.

Jan 27 2009, 3:36 am Biophysicist Post #2



Computers allied to players/players allied to computers: Isn't there a Set Alliance State action? Or, if it's single-player, you could just put the player and the computer in the same Force in SCMDraft.

Entering bunkers: Enter Closest Bunker AI script. I'm 99% sure it needs a location. (Run AI script at location action)



None.

Jan 27 2009, 3:40 am lSHaDoW-FoXl Post #3



Really? I always thought the bunker trigger was something a lot more complex... Aw well! I guess I'll test out your theory, and I thank you for your help very much n.n. As for the Computer Alliance I was thinking too much back on Staredit X-TRA, I pretty much shifted through MAP Editers during my entire SC existence n_n.



None.

Jan 27 2009, 11:03 am NudeRaider Post #4

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

Doesn't matter what editor you use. Set alliances for both players to ally the other is what you need.

And yes, it has to be Enter Closest Bunker at location.




Jan 27 2009, 1:46 pm rockz Post #5

ᴄʜᴇᴇsᴇ ɪᴛ!

In multiplayer, if you have a computer in the same slot as a human player, the human player can't opt to join that force, they have to join and be placed automatically in that force. If there are multiple slots, they can't move down either (clicking on the force doesn't work at all).



"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"

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