Staredit Network > Forums > SC1 Contests > Topic: Temple Siege Tournament #2
Temple Siege Tournament #2
Dec 2 2008, 6:48 pm
By: ClansAreForGays
Pages: < 1 2 3 4 5 >
 

Dec 5 2008, 10:18 pm ClansAreForGays Post #41



Sounds like a good compromise.




Dec 5 2008, 10:27 pm ClansAreForGays Post #42



Now for something really important:
Quote
- The Temples have 50000 HP and 25 armor.
- The Gates now have 9000 HP and 20 armor.
- Fixed Kill Score to XP disparities between the teams.
- Changed the max XP cap to apply to units giving over 600 kill score. This means all heroes and upper spawns and such giving a ton of kill score will be worth a max of 16 per kill.
- Slightly enlarged South team's base. (fixed some pathing AI problems... and because it was way smaller than North team's.)
- Broodlings have 60 HP and do 7 dmg.
- Pylon stats: 1500 HP, 10 Armor, 400 shields.
- Cannon stats: 2500 HP, 10 Armor, 500 shields, 60 dmg.
- Made Outpost Gates invincible.
- Archer's upgrade damage increased from +4 to +5.
- Decreased attack of Bike Mode from 30 to 25. (Mech)
- If a player leaves while disabled you can actually win. (Medic)
- Changed HP of mines from 5 to 3. (Spec Ops)
- Changed purchase cost of spawn level up to 4.

Is this alright with everyone? Speak now of forever hold your peace.




Dec 5 2008, 10:43 pm th1rt33n Post #43



" Changed the max XP cap to apply to units giving over 600 kill score. This means all heroes and upper spawns and such giving a ton of kill score will be worth a max of 16 per kill."

EXPLAIN plz.



None.

Dec 5 2008, 11:16 pm Lt.Church Post #44



as my suggestion was previously, i still think itd be better for mines not to go under 4 hp, i personally would prefer abit higher tank damage if you decrease bike damage considering tank takes 2hits to kill spawn when bike used to use 1 (lul, going down in damage to everything sept volt/archer/building) and i wouldnt reccommend the mech v archer since archer rapes mech especially tank form; increase in archer damage doesnt seem too neccessary to me though i dont play it much so i cant judge it that well.

"Fixed Kill Score to XP disparities between the teams" explain please?

"- Made Outpost Gates invincible." so you cant destroy warppoints now?



None.

Dec 6 2008, 1:00 am Vi3t-X Post #45



Personally, 1.4M was better before it was changed far beyond what it originally was. To be honest, I much prefer 1.2 over this.



None.

Dec 6 2008, 5:34 am Lt.Church Post #46



aisde from volts spell1, multihitting i agree, disable multihit on that and there u go =P



None.

Dec 6 2008, 5:41 am hinoatashi Post #47



Justice League from the last tournament is in.

ReapingMuffin, Devius, and R[hy]thm

Post has been edited 1 time(s), last time on Dec 6 2008, 5:48 am by hinoatashi.



None.

Dec 6 2008, 5:53 am ClansAreForGays Post #48



Your team and shroomz's were the only ones that could stick together.




Dec 6 2008, 6:23 am DaltonSerdynski Post #49



Stil need a team anyone interested and forming a random team with me hit me up in pms



None.

Dec 6 2008, 6:29 am hinoatashi Post #50



Man I do not like the 99999 new temple. Our team killed all of their members except green, who was a defiler. Our team was HT, Zealot, and Hydra. All Defiler had to do was hang out by the temple and there was nothing we could do about it since we couldn't kill the temple NEARLY as fast. Eventually, he got enough exp to go for his 4th skill, which he used to send lings and ultras to do more damage to the temple in a minute than we did in 15.

Post has been edited 2 time(s), last time on Dec 6 2008, 6:41 am by hinoatashi.




Dec 6 2008, 2:29 pm Pigy_G Post #51



I think the hydra is fine with +4.



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Dec 6 2008, 3:20 pm Biophysicist Post #52



I dislike the whole "having to stay up until 2AM" thing. With my luck I'd wake up my parents and getting grounded again, even with no speakers my computer is probably loud enough to do so.

And what is the average skill level in these things? I'm pretty noobish... *has died as assassin three times in the first day in a few games* I'm getting somewhat better, but the only character I'm anything approaching decent with is assassin.



None.

Dec 6 2008, 4:07 pm DaltonSerdynski Post #53



glitches I noticed while playing the new verison
around the end.

-Green had a defiler when there was no green.
-at the end the souths top spawn stopped and didnt move or attack. around the end thought they did spawn :lol:

Attachments:
Temple_Siege_Glitches1.4m.rep
Hits: 0 Size: 229.37kb



None.

Dec 6 2008, 4:31 pm Pigy_G Post #54



I propose an offical TS Faglist. On which I think we should put the following people.

1337t4t0r3
o0Maxx0o
meluvmyself
and everyone in clan WL

:P



None.

Dec 6 2008, 5:51 pm Dem0n Post #55

ᕕ( ᐛ )ᕗ

meh, I'll join..




Dec 6 2008, 6:24 pm Lt.Church Post #56



I'm open to join any team as long as there isnt any jerks like pigy(who repeatedly insulted me for going out of my way to help his team) in them...



None.

Dec 6 2008, 6:32 pm Pigy_G Post #57



It's not my fault you suck church, If you suck i'm going to insult you.



None.

Dec 6 2008, 6:58 pm Doodle77 Post #58



Doodle, Echo, IP? <3



None.

Dec 6 2008, 7:38 pm l)ark_ssj9kevin Post #59

Just here for the activity... well not really

I'm starting a team called "WE FORFIT"
Only people who suck may join, via pm.



guy lifting weight (animated smiley):

O-IC
OI-C

"Oh, I see it"


Dec 6 2008, 9:34 pm th1rt33n Post #60



pigy awww thank you for making me feel special lol



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