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.chk testing, phase 2
Creator: isolatedpurity
Time: Sep 17 2007, 8:39 pm
  isolatedpurity Sep 17 2007, 8:39 pm Post #1
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http://www.staredit.net/?p=database

Post map and any information you know about it upon failure (? marks in force / player setup isn't a failure, just more of me just not putting values in).
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 [Vi3t-X] Sep 17 2007, 8:46 pm Post #2
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Espeon Attack!
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I dont understand what you are stating
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I is supporter.

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 Money Sep 17 2007, 8:57 pm Post #3
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i has title
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Works great ^^
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 Undead-Fox Sep 17 2007, 9:18 pm Post #4
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I just tried it with Black Hole Defense, and it seems like it got everything beautifully except for the Tileset.
It told me it was Badlands, when it's supposed to be Space.

Tested twice just to make sure. Same thing.
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  isolatedpurity Sep 17 2007, 9:33 pm Post #5
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undead-fox: try again and/or attach map
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 Undead-Fox Sep 18 2007, 4:32 am Post #6
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Same thing happens. {I tried a Protected version and Unprotected version of the same map, and it still gets the tileset wrong.}

Anyways, here's the map.
Attachments:
scx file
Black Hole Defense2.0.scx (45.90 kb)
3 hits.
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 Evien Sep 18 2007, 2:18 pm Post #7
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Map Name:
Map Description:
Map Dimensions: by
Tileset: Badlands
Players:

? (zerg)

Map won't open in Scmdraft at all... (yea, I tried Osmap, but it says only map unprotected and doesn't change anything)

Hey, why I can't upload the map?

ğ File size was too big! (it is about 1mb, and I removed sounds...)
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  isolatedpurity Sep 18 2007, 2:21 pm Post #8
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i probably haven't changed the php.ini yet
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 spinesheath Sep 18 2007, 3:43 pm Post #9
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HOW DARE YOU INSULT POINTERS!?!?!

Also, in response to Undead-Fox's post with the wrong tileset: Make sure that you bitmask the ERA section properly: Only the 3 least significant bits are used, the rest is ignored (should be 3... 2³ = 8 possible tilesets, right? Damn, I'm rusty).
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 Clokr_ Sep 18 2007, 5:01 pm Post #10
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Omg got a title!
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Quote from spinesheathHOW DARE YOU INSULT POINTERS!?!?!

Also, in response to Undead-Fox's post with the wrong tileset: Make sure that you bitmask the ERA section properly: Only the 3 least significant bits are used, the rest is ignored (should be 3... 2³ = 8 possible tilesets, right? Damn, I'm rusty).


Yes, you can do (tileset & 7) or (tileset % 8) [respectively tileset AND 7 and tileset MOD 8), both will give you the same result. The second one is more intuitive though.
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  isolatedpurity Sep 18 2007, 6:18 pm Post #11
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All tilesets are going to be wrong because I didn't use the correct variable. Unless it's badlands. Because it will always show 0.
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Things to know: The squeaky wheel gets the grease
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 Undead-Fox Sep 20 2007, 3:06 pm Post #12
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spinesheath, of course you can't open it in SCMDraft, because it is protected. It can be opened after unprotecting it with UUP though. Besides, it's not my map, precisely why I didn't post an unprotected version.

But it's Black Hole Defense, and it IS put onto the Space Tileset.

Anyways, yeah, that's the only problem I saw with the uploader. Tilesets were wrong on the maps I tried. [Pro'd and UnPro'd]
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