i know they obiously turn things on or off but i can never get them to work
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Why is this in Modding Assistance?
Switches are like boolean variables in other programming languages. You can set, clear, toggle, or randomize a switch with a trigger. You can read them with the Switches condition in triggers. They have nothing to do with mods, they're used in Use Map Settings maps.
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@ t/z, This is UMS Mapmaking Assistance, the correct fourm.
Switch's are useful if you're new to using Death Counters, Read the tutorial Killer_Kow posted.
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@ t/z, This is UMS Mapmaking Assistance, the correct fourm.
Switch's are useful if you're new to using Death Counters, Read the tutorial Killer_Kow posted.
Well obviosly someone moved the topic here from Modding Assistance. Unless he is just stupid.
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I expect the latter... Jk
didn't think of that... GJ Morph now I look bad.
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I definitely need to make some additions to that tutorial.
Anyways, switches are only really useful when you need instant randomization, or when you have a global variable, which is the same for all players, otherwise, use
Death Counts, which are far more flexible and can have different values for each player.
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STF mod creator, Modcrafters.com admin, CampaignCreations.org staff
Triggers can be used it mods, so this thread was not completely out of line by being in Modding Assistance. However, he would likely get a better answer here in UMS Mapping, even if he's making a mod rather than a map.