Quote from HailFire
Oracle*: Once per game, by PMing the game host, the Oracle may instantly reveal the role of one player. Since it's a public announcment, the Oracle's role is revealed, and he acts as a townsperson thereafter.
Quote from name:Darkling
Escape Artist -- A Mafia member, with the ability to escape from one lynching, and survive. However, his identity is revealed after he or she chooses to use the power. The power could be ignored to protect fellow mafia members if neccessary. However, the role becomes secretly interrupted if a Detective identifies the person.
I would definitely read the Maplantis role topic if you're into these things. There's a lot of good roles in there. (which you probably see in SEN Mafia!) I might handpick my favorites from there to keep them fresh.
My role ideas: (which you will probably see in SEN Mafia!)
THE AVENGER -- At the start of the game, the Avenger chooses X people that he would - bet you didn't see this coming - would kill for. Whenever one of these people dies (by lynch or by hit), the Avenger gains one hit on the following night for use on a target of his choice. (Possible restriction: If avenging a lynchee, he can only hit someone who voted for that player.)
The Avenger has two night lives. If he loses one, he may sacrifice his second night life for an additional hit to avenge himself, killing both himself and his target.
THE VOICE -- Broadcasts messages anonymously by PMing the host. He may make one communication per day, which appears with the day post. This communication will be limited to 200 characters and may not be circumvented via links. (IE, a link to a player's posts in the topic is OK, but linking to a .TXT with more clue interpretations is not.)
The Voice may have two night lives. (undecided)
Alternate names: Publisher, Broadcast, Telepath, Graffitist, etc.
APPARITION -- May not be killed at night. Instead, he selects a person to "haunt" every night. The Apparition's fate is tied to that person's - if the person being haunted gets killed, the Apparition is killed as well. He may not haunt the same person twice unless no other targets remain. (I will give credit to devilesk for the development of this role.)
REPLACEMENT -- Automatically assumes the powers of the first townie special role killed.
Alternatively, he may take a pick from among all the dead special townie role, but must wait a day for to complete his "transformation". (for balance)
RADIOACTIVE - Has 5 (FIVE!) - perhaps even more! - night lives. He may spend one per night, if he so chooses, to kill another player. He may not use his last life for this. (ie, can't kill himself by hitting someone else) The catch to his five lives is that he loses one of these lives at the start of every day. This loss of a life cannot be prevented by any other roles. (though hits on him can be negated.) Eventually he runs out of half lives and dies. A tragic slipping away.
That's a good one to expand on. Maybe I'll let him spend lives to make doctor saves, detective investigations, etc... in addition to hits.
Post has been edited 9 time(s), last time on Oct 7 2008, 12:00 pm by Mini Moose 2707.
https://www.collaborativefund.com/blog/how-this-all-happened/
https://thelastpsychiatrist.com/2012/11/hipsters_on_food_stamps.html
https://youtu.be/vyiXaCRwZTs
https://thelastpsychiatrist.com/2011/09/how_to_be_mean_to_your_kids.html
http://lab.cccb.org/en/renata-avila-the-internet-of-creation-disappeared-now-we-have-the-internet-of-surveillance-and-control/
https://thelastpsychiatrist.com/2012/11/hipsters_on_food_stamps.html
https://youtu.be/vyiXaCRwZTs
https://thelastpsychiatrist.com/2011/09/how_to_be_mean_to_your_kids.html
http://lab.cccb.org/en/renata-avila-the-internet-of-creation-disappeared-now-we-have-the-internet-of-surveillance-and-control/