Staredit Network > Forums > SC1 Map Production > Topic: Gang Related Violence 2
Gang Related Violence 2
Jun 8 2008, 6:49 pm
By: SwordOfJustice7  

Jun 8 2008, 6:49 pm SwordOfJustice7 Post #1



Gang Related Violence 1 was a mass game with diplo features to it. Me and my friend would often play it and defeat most people we meet, we both noticed it was kind of unbalanced in some areas and there wasn't even a mass beacon and had a few typos/glitches. so we decided to make another 1.

GRV 2 is like a cops and robbers/diplo/mass game mix.

Features

-3 teams with 2 members
-ability to purchase additional units at base
-ABility to hire zerg mercernaries at top right
-A "leader" which can level and upgraded and be able to change the tides of the battle
-Movable massing beacon
-Gain cash periodically by either killing enemy troops, contorlling territories, and having stronger crime bosses.
-Upgrade your mass units in unit type and attack/def
-Ability to gain MASSIVE amount of cash by killing civilians but doing so attracts attention of police.
-Sell drugs at incredible cash amount but attracts attention of poilice



Post has been edited 2 time(s), last time on Jun 10 2008, 12:10 am by SwordOfJustice7.



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Jun 8 2008, 6:55 pm SwordOfJustice7 Post #2



Delete this post. Read below to discover reason of double posting.

Post has been edited 1 time(s), last time on Jun 10 2008, 12:10 am by SwordOfJustice7.



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Jun 8 2008, 7:07 pm SwordOfJustice7 Post #3



Delete this post

Post has been edited 1 time(s), last time on Jun 10 2008, 12:09 am by SwordOfJustice7.



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Jun 9 2008, 12:48 am Fisty Post #4



Quote from SwordOfJustice7
Sorry about double posting. Here is the screenshot, it wouldn't load in the previous.
First off, have you ever heard of the thing called editing your post? And why do you need 2 EXTRA posts to inform and deliver the screenshot?

Now, to the map. Personally I think you shouldn't be making an asymmetrical map for a mass game, it's imbalanced. And depending on how mass-ish it gets, I think things need to get opened up.
Nothing really stands out about this map, it's just another rip-off of a map, seeing that you never mentioned you made GRL1. And how many people have you heard of that turned the tide of a battle by themselves? Apart from that guy in World War II that turned back hundreds of germans by himself, I myself have not heard of anyone.
Also, are you going to try to solve how massers can be used as invincible scouts?

Sorry to be harsh man, I just really dislike the things I saw, which wasn't much, try putting more information into the Production Thread.



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Jun 9 2008, 12:58 am Symmetry Post #5

Dungeon Master

I believe I've played the original, and as I recall, it's not really a 'massing' game. There aren't huge amounts of units, so it doesn't really need to be opened up too much.



:voy: :jaff: :voy: :jaff:

Jun 9 2008, 1:03 am lil-Inferno Post #6

Just here for the pie

Quote from name:Deathman101
Quote from SwordOfJustice7
Sorry about double posting. Here is the screenshot, it wouldn't load in the previous.
First off, have you ever heard of the thing called editing your post? And why do you need 2 EXTRA posts to inform and deliver the screenshot?

Now, to the map. Personally I think you shouldn't be making an asymmetrical map for a mass game, it's imbalanced. And depending on how mass-ish it gets, I think things need to get opened up.
Nothing really stands out about this map, it's just another rip-off of a map, seeing that you never mentioned you made GRL1. And how many people have you heard of that turned the tide of a battle by themselves? Apart from that guy in World War II that turned back hundreds of germans by himself, I myself have not heard of anyone.
Also, are you going to try to solve how massers can be used as invincible scouts?

Sorry to be harsh man, I just really dislike the things I saw, which wasn't much, try putting more information into the Production Thread.
This.

And the fact that, by interpretting the screenshot, it does not look like a place where cops and thugs would fight. I mean, Ice world? Come on! Badlands is more of a gang or crime related tileset. I can tell that not much thought was put into this.




Jun 9 2008, 3:10 am Vi3t-X Post #7



He means gang related violence on the surface of Braxis. The captial of Braxis is Boralis, rife with crime. Learn your history.



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Jun 9 2008, 7:20 pm Fisty Post #8



Quote from name:Killer_Kow
I believe I've played the original, and as I recall, it's not really a 'massing' game. There aren't huge amounts of units, so it doesn't really need to be opened up too much.
I had a feeling that was being used too loosely, I guess my suspicion was correct.



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Jun 9 2008, 10:58 pm SwordOfJustice7 Post #9



First of all. I can't seem to find the edit button on the post anywhere. First double post can't be deleted and therefore another post was needed.

I am NOT a terrian person, i never spend more then 10 minutes on a terran. If you read carefully, the terrian is being produced by Vampire[infi]. its not a rip-off at all, and if you read carefully. I did mention who made the original.

The leader will be still with the expection, enough-said.

"Also, are you going to try to solve how massers can be used as invincible scouts?" I don't get what this mean, I am using an observer to count as massing beacon.

The iceland terrian is the one used in the original, again. My friend is building the terrian NOT ME. Police is not an MUST force to be fought it it is POSSIBLE force to be fought.



None.

Jun 9 2008, 11:57 pm Fisty Post #10



Quote from SwordOfJustice7
First of all. I can't seem to find the edit button on the post anywhere. First double post can't be deleted and therefore another post was needed.
Bottom right of your post. Look harder next time.

Quote from SwordOfJustice7
I am NOT a terrian person, i never spend more then 10 minutes on a terran. If you read carefully, the terrian is being produced by Vampire[infi]. its not a rip-off at all, and if you read carefully. I did mention who made the original.
I don't care if you never made the terrain, you should be telling the terrainer to make a balanced map, AKA symmetrically, or, balance the map based on where the two factions would start. That would have to be symmetrical too, or else your enemy/team-mate may have an unfair advantage over other players.

Quote from SwordOfJustice7
The leader will be still with the expection, enough-said.
...What?

Quote from SwordOfJustice7
"Also, are you going to try to solve how massers can be used as invincible scouts?" I don't get what this mean, I am using an observer to count as massing beacon.
I understand that you are using it as a massing beacon, I was only asking if you were going to take into consideration that people can use their masser as a scout. And while on the topic of a masser, will all units mass to the masser? If not, list the exceptions.

Quote from SwordOfJustice7
The iceland terrian is the one used in the original, again. My friend is building the terrian NOT ME. Police is not an MUST force to be fought it it is POSSIBLE force to be fought.
*sigh* I get the feeling you are not taking into consideration the history of where this map is supposedly based, Braxis' capital. Instead, you just copy the tileset, then use a lame excuse such as that it was the tileset in the original. The appropriate answer would have been that the map was set in Braxis. And again it is your responsibility to tell the terrainer what to do. And the last sentence makes no sense to me.



None.

Jun 9 2008, 11:58 pm Vi3t-X Post #11



Or you could use hypertriggers and a larger location to prevent the scout from fleeing :P



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Jun 10 2008, 12:06 am SwordOfJustice7 Post #12



Quote from name:Deathman101
Quote from SwordOfJustice7
First of all. I can't seem to find the edit button on the post anywhere. First double post can't be deleted and therefore another post was needed.
Bottom right of your post. Look harder next time.

Quote from SwordOfJustice7
I am NOT a terrian person, i never spend more then 10 minutes on a terran. If you read carefully, the terrian is being produced by Vampire[infi]. its not a rip-off at all, and if you read carefully. I did mention who made the original.
I don't care if you never made the terrain, you should be telling the terrainer to make a balanced map, AKA symmetrically, or, balance the map based on where the two factions would start. That would have to be symmetrical too, or else your enemy/team-mate may have an unfair advantage over other players.

Quote from SwordOfJustice7
The leader will be still with the expection, enough-said.
...What?

Quote from SwordOfJustice7
"Also, are you going to try to solve how massers can be used as invincible scouts?" I don't get what this mean, I am using an observer to count as massing beacon.
I understand that you are using it as a massing beacon, I was only asking if you were going to take into consideration that people can use their masser as a scout. And while on the topic of a masser, will all units mass to the masser? If not, list the exceptions.

Quote from SwordOfJustice7
The iceland terrian is the one used in the original, again. My friend is building the terrian NOT ME. Police is not an MUST force to be fought it it is POSSIBLE force to be fought.
*sigh* I get the feeling you are not taking into consideration the history of where this map is supposedly based, Braxis' capital. Instead, you just copy the tileset, then use a lame excuse such as that it was the tileset in the original. The appropriate answer would have been that the map was set in Braxis. And again it is your responsibility to tell the terrainer what to do. And the last sentence makes no sense to me.


Any terrian objection is pointless on contacting me about. I am not a "Terrian" person. I will keep the "Crime Lord" as it is(referring to the unit that can turn the tide of the battle). And yes observers will be also a way of scouting other bases but only 1 may be grant and only 3 units will be massed to (the 3 levels of units that is automatically created)



None.

Jun 10 2008, 12:20 am Fisty Post #13



Quote from SwordOfJustice7
Any terrian objection is pointless on contacting me about. I am not a "Terrian" person. I will keep the "Crime Lord" as it is(referring to the unit that can turn the tide of the battle). And yes observers will be also a way of scouting other bases but only 1 may be grant and only 3 units will be massed to (the 3 levels of units that is automatically created)
Who leads the project then?

And, I don't mind the Crime Lord (since professional game developers have done the same), as much as I do your constant rejections of you having a say in the terrain at all. You, as a triggerer, should have a say in the planning of the battlefield, regardless of who leads the project.

Also, sorry, it is the left side that the edit button is located, gotta wonder what I did to my head today... :bleh:



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Jun 10 2008, 2:11 am SwordOfJustice7 Post #14



The terrian will be edited as I placed more terrian-related triggers. The person who leads the project is me.



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Jun 10 2008, 10:23 am Fisty Post #15



Quote from SwordOfJustice7
The terrian will be edited as I placed more terrian-related triggers. The person who leads the project is me.
Alright, I'll leave you alone then :lol: , considering most, if not all of my complaints have been resolved.



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