I've been working on making the changes I talked about before.
Here's how the redone pregame selection looks. As you can see there's new options.
Also, disregard the odd exposed part of the minimap in the top mid. I added map revealers for testing purposes.
There's room for more interval lengths, but I don't think there's a need because I haven't had any complaints or requests about it.
The amount on the right varies depending on the amount of players in the game. Since in the picture there's 5 players, the alternative starting chip amount is 180. That number will increase with less players. If there it's a full house, 6 players, then this selection is skipped.
Now you can force faster play with the lower countdown timer options.
I've also made the bet error messages more detailed providing more helpful information. I think now a person can figure out how to use their bet/raise and check/call actions even if its their first time just by reading the messages. Most people will often just try to unload the bet/raise action when they first place, so these messages should help guide them.
Displayed after trying to unload Bet/Raise with zero gas.
Displayed after trying to unload Bet/Raise without enough gas to make a legal bet.
Displayed if a person tries to unload check/call without enough minerals.
Displayed if a person tries to use bet/raise to go all-in
Some of the tutorial messages have been revised, but the information is essentially the same.
I've also added pings at various intervals during a player's turn countdown timer to serve as alerts/warnings.
EDIT: FIRST POST UPDATED
I noticed that many times stupid people will unintentionally turn their auto-fold on and not notice it. Then when it's their turn they're wondering why they folded, so I added a message for the player whenever he folds due to auto-fold to let him know that auto-fold is on and also telling him to unload the auto-fold action to turn it off.
Post has been edited 4 time(s), last time on Feb 27 2009, 7:09 am by Barack Obama.
None.