Staredit Network > Forums > SC1 Map Showcase > Topic: Texas Hold'em Poker
Texas Hold'em Poker
Aug 28 2007, 6:08 pm
By: Demented Shaman
Pages: < 1 2 3 4 58 >
 

May 21 2008, 11:10 pm Demented Shaman Post #41



Quote from Devourer
between.. you are the guy who made Single Mini Defence, or?
I think, the defence units are unbalanced....
If you are referring to me, no I'm not that person.



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May 21 2008, 11:19 pm Brontobyte Post #42



Quote from name:devilesk
And just getting up to the tutorial still doesn't show you anything. :rolleyes:

What I mean is that the tutorial in the game doesn't show you how to play, it just shows you how to use the map. (EX: What area of the map is what, how to raise/bet, ect...) You seem to misinterpret everything I stay... ^^



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May 21 2008, 11:22 pm Demented Shaman Post #43



Quote from Brontobyte
Quote from name:devilesk
And just getting up to the tutorial still doesn't show you anything. :rolleyes:

What I mean is that the tutorial in the game doesn't show you how to play, it just shows you how to use the map. (EX: What area of the map is what, how to raise/bet, ect...) You seem to misinterpret everything I stay... ^^
Haha, so people don't "play" maps anymore, they "use" them. Haha. :lol:

The tutorial does show you how to play.



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May 21 2008, 11:59 pm Brontobyte Post #44



Quote from name:devilesk
The tutorial does show you how to play.

What happened when I asked you if the tutorial showed you how to play and you said it didn't? :rollseyes:



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May 22 2008, 12:00 am Demented Shaman Post #45



Quote from Brontobyte
Quote from name:devilesk
The tutorial does show you how to play.

What happened when I asked you if the tutorial showed you how to play and you said it didn't? :rollseyes:
When did I say the tutorial didn't show you how to play. Quote me.



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May 22 2008, 12:03 am Brontobyte Post #46



Quote from name:devilesk
When did I say the tutorial didn't show you how to play. Quote me.

With pleasure! :)

Quote from name:devilesk
And just getting up to the tutorial still doesn't show you anything. :rolleyes:

Happy? [/Something I always wanted to do]



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May 22 2008, 12:04 am Demented Shaman Post #47



Quote from Brontobyte
Quote from name:devilesk
When did I say the tutorial didn't show you how to play. Quote me.

Quote from name:devilesk
And just getting up to the tutorial still doesn't show you anything. :rolleyes:

Happy? [/Something I always wanted to do]
I said up to the tutorial, not past it. :whistling1:



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May 22 2008, 12:07 am Brontobyte Post #48



Quote from name:devilesk
I said up to the tutorial, not past it. :whistling1:


:omfg: Do you like purposely word things so that if quoted later on in the forum, you are safe from people like me who try to point out flaws? :crazy:



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May 22 2008, 12:10 am Demented Shaman Post #49



Quote from Brontobyte
Quote from name:devilesk
I said up to the tutorial, not past it. :whistling1:


:omfg: Do you like purposely word things so that if quoted later on in the forum, you are safe from people like me who try to point out flaws? :crazy:
If I'm purposely wording things then I'm anticipating the perceived "flaws". Then they wouldn't be "flaws" to begin with, would they :whistling1:



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May 22 2008, 12:14 am Brontobyte Post #50



Or your just doing it to type something? [/Whatever]



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May 22 2008, 12:15 am Demented Shaman Post #51



Quote from Brontobyte
Or your just doing it to type something? [/Whatever]
you're*

No, you're just wrong.



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May 22 2008, 12:19 am Brontobyte Post #52



Quote from Brontobyte
[/Whatever]




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May 22 2008, 12:56 am Symmetry Post #53

Dungeon Master

Devilesk, stop your silly trolling :P

And Brontobyte, stop being an idiot :P



:voy: :jaff: :voy: :jaff:

May 22 2008, 8:04 pm Demented Shaman Post #54



Quote from name:Killer_Kow
Devilesk, stop your silly trolling :P

And Brontobyte, stop being an idiot :P
It's not possible to troll your own topic.



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May 22 2008, 8:06 pm Falkoner Post #55



Quote
It's not possible to troll your own topic.
Apparently not :P



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May 22 2008, 8:35 pm Demented Shaman Post #56



Anyway let's get this topic back on track after it was so rudely derailed by Brontobyte.

So... suggestions!



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May 23 2008, 11:10 pm Demented Shaman Post #57



Quote from Zombie-HeaD-SHoT
This map is already perfect, ima go play it now
Hmm, it seems that I'm just going to put in the new things I was talking about, but other than this version is really just going to be about retriggering and seeing if I can trigger it better, and get rid of any of the bugs.



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May 24 2008, 12:44 am Brontobyte Post #58



Quote from Zombie-HeaD-SHoT
This map is already perfect, ima go play it now
To what degree? Nothing is ever perfect. There is always something that can be improved some way or some how that can effectively spice up the game and give it that extra pazaz that will allow it to shine among all of the others.

What about any special effects? Something like when a player raises he/she has a puff of blue hallucination smoke come out of the newly raised mineral patch.



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May 24 2008, 1:14 am Demented Shaman Post #59



Quote from Brontobyte
Quote from Zombie-HeaD-SHoT
This map is already perfect, ima go play it now
To what degree? Nothing is ever perfect. There is always something that can be improved some way or some how that can effectively spice up the game and give it that extra pazaz that will allow it to shine among all of the others.

What about any special effects? Something like when a player raises he/she has a puff of blue hallucination smoke come out of the newly raised mineral patch.
Good idea, I'll add some effects when the min stacks change. Although if you haven't noticed already, I set up the min amounts and total mins in the game so they take advantage of the fact that the mineral patch sizes change ;)

Although I don't see the need for too many effects. No need to go overboard. And if you actually played the map you would see that there is an abundance of sounds. At least 100 of them, all without increasing the map size :)



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May 24 2008, 1:32 am Brontobyte Post #60



Quote from name:devilesk
And if you actually played the map you would see that there is an abundance of sounds.

Well good thing you told me that because I haven't played it. In some post before I kindly explained that I haven't the slightest clue on how to play any type of Poker. It must of slipped your mind... :-_-:



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[05:02 am]
Oh_Man -- whereas just "press X to get 50 health back" is pretty mindless
[05:02 am]
Oh_Man -- because it adds anotherr level of player decision-making where u dont wanna walk too far away from the medic or u lose healing value
[05:01 am]
Oh_Man -- initially I thought it was weird why is he still using the basic pre-EUD medic healing system, but it's actually genius
[03:04 am]
Ultraviolet -- Vrael
Vrael shouted: I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
With the modern EUD editors, I don't think they're calculating nearly as many offsets as you might imagine. Still some fancy ass work that I'm sure took a ton of effort
[12:51 am]
Oh_Man -- definitely EUD
[09:35 pm]
Vrael -- I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
[09:35 pm]
Vrael -- that is insane
[09:35 pm]
Vrael -- damn is that all EUD effects?
[2024-5-04. : 10:53 pm]
Oh_Man -- https://youtu.be/MHOZptE-_-c are yall seeing this map? it's insane
[2024-5-04. : 1:05 am]
Vrael -- I won't stand for people going around saying things like im not a total madman
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