Well here it is guy's
28/4/08
its prolley not very good
Also its my b day tommorow =)
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Anyone wanna Leave comments on how i did -_-?
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Looks like teal has a bigger battlefield. Please give us a proper pic.
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Sorry - i didnt mean to make this reply. Ignore it
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The Map is Avalible to View Here:
This one is un protected. Please dont change anything, If you'd like to edit my map's PLEASE visit
http://www.gaming-center-x.com, And message me there
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Post has been edited 1 time(s), last time on Apr 30 2008, 5:33 am by Freindship.
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Uhg...
Please refer to the Terrain section we have here at SeN. Those bridges are blocky... MAD blocky...
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Teal really does have a bigger base. I don;t really do melee maps, but from other ones, this needs help on balancing.
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You dont neccessarily want identacle bases, but they need to be similar enough that they are still even, but still look authentic.
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Some Changed have been made, Expecially to the bridages and/or Terrained Doodads.
Also teal's base is bigger becuase the other two have the 3rd expo's closer to there base, So please examine the map a litttle more, its the little things, That I think make it fare
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Post has been edited 4 time(s), last time on May 2 2008, 7:38 am by Freindship.
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The highground webs you have around the bases can be dropped into with tanks and such.
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So you fix it, those are NOT good.
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There is way to much open space in this. This reminds me of Tau Cross map, you should really take a look at that, but even though the main bases in that map aren't lowered it still has an idea of how to make a balanced 3 player map. Also, maybe take a look at Longinus 3 player map ( i think that's how it's spelled ). yeah but this is a good start I guess.
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Good god, read some tutorials on widening bridges!
Sorry, didn't mean to sound like a jerk, but those bridges are
horrible!