Actually, just as an update, I haven't really had any problems ever since I renamed all the comments because some of them from separate players had same comment names. I also made sure none of the names were the same as location names. The only time the "terrible" message came up again is when I spammed a lot of locations.
Now, there's another problem, I don't know if it's doing this because I still have well over the limit of strings. I have an SCV walk to a location at the beginning of the game. There are two locations to choose from, one indicating skip intro and the other starting intro. The problem is at the start intro. Once the SCV gets to the location, everything still happens accordingly except for center location, center view, and display text. Everything on this trigger worked just fine until I edited some doodad and terrain. This has happened before, although not because of doodad and terrain editing, so I deleted the trigger and simply made another exactly the same and it worked fine. Now it's happening again and to the same trigger.
The basics of the trig is:
Player: Force 1 (human players)
C: Force 1 brings exactly 1 Terran SCV to 'plt1'.
C: Player 8 (CP) has suffered exactly 1 death of "Terran Flag Beacon".
A: Remove 1 Terran SCV for Force 1 at 'plt1'.
A: Centerview for current player at 'pl1'
A: Display text
A: Wait x seconds
A: (centerview, display text, wait seconds a couple more times)
Center location labled 'pl1' on "Zerg Drone" owned by 'Player 7'(cp) at 'Zone - Raas'
center locations pl2, pl3, pl4 on different units at 'Zone - Raas'
Set death of 'Terran Flag Beacon' to 2 for Player 8 (activates next trigger)
Now, everything happens except the display text, centerview, and center locations. As soon as the trigger is suppose to pass (get to the set terran flag beacon dc) the next trigger fires as it is suppose to. What's going on?
None.