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Melted Ice And Tar-To-Compound

Pages: < 1 2 3
Creator: dark_templar_99
Time: Sep 6 2007, 6:07 am

Post #41     Jello-Jigglers Sep 11 2007, 3:08 am

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Hey Rawr, will you please stop talking!? you are bugging the world! and if your gonna swear, don't think i(and others) didn't report you ^^ . so really if you want to get kicked off the sight, please keep going because I would sure love to see you gone ;)

Quote from the Terms and Agreements when you signed upInappropriate Language
Want to swear? Go ahead, just don't swear directly at others. Do not swear in excess, this is a StarCraft website, not a Chris Rock standup show.


As for something that really matters, if you are going to critique something make sure you know what the heck you are talking about because its so ridiculous having someone judge your work and they don't even do terrain... It makes no sense whatsoever because certain things look easy when they really aren't :) So do your homework before you talk :D
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Post #42     kecos Oct 28 2007, 2:19 am

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How did you do the ice to water one? That's amazing o.o
Edit:Nevermind, I think I have it figured out.
This post was edited 1 times, last edit by kecos: Oct 28 2007, 2:29 am.
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Post #43     Deathman101 Nov 9 2007, 10:41 pm

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INVINCIBLE!
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I love them both...I really like action shots though too as they capture what its like ingame...or are you trying to cover up some blocks? lol jk keep up the good work.
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Post #44     dark_templar_99 Dec 23 2007, 10:20 pm

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Quote from Deathman101I love them both...I really like action shots though too as they capture what its like ingame...or are you trying to cover up some blocks? lol jk keep up the good work.

I didnt cover anything with the units. I finished the terrain and i wanted to add a unit or 2, then it turned into 5 units and before i knew it i made a whole scene on top of the terrain.
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Post #45     Ryan Dec 31 2007, 10:25 am

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I don't see what's so great about the Compound to Tar piece, just looks like the Bridge to Water platform on Jungle terrain. But the melting ice is pretty interesting, I've never seen that before. God job with your terrain though, DT.
I spent 170 minerals for THIS?
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Post #46     LemonFang Jan 1 2008, 12:27 pm

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Very smexy. go DT!
No use crying over every mistake,

Just keep trying until you run out of cake!
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Post #47     Falkoner Jan 1 2008, 3:53 pm

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Quotejust looks like the Bridge to Water platform on Jungle terrain

But the thing is, this isn't jungle terrain, that's why it's impressive, you can't normally do that.
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Post #48     Soul)WuZ Mar 1 2008, 7:36 pm

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tar is the best but ice is just...weird
and how did ya get the units on tar?
teh world has changed since diablo last set foot on eart o.o
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Post #49     Falkoner Mar 1 2008, 7:44 pm

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Nice reviving a dead topic, but walkable null tiles allow you to put units on the tar
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Post #50     Soul)WuZ Mar 2 2008, 12:05 am

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k thx
teh world has changed since diablo last set foot on eart o.o
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Post #51     Mafia.l)ark_ssj9kevin Mar 7 2008, 1:04 am

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Starting to open SCMDraft more often..
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Sorry to re-revive this, but he probably used sprites, or unit sprites.
[07:30 pm]FlyingHat -- Ugh, I'm such a noob
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Post #52     FooFighters[WP] Mar 7 2008, 1:43 am

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WooHoo! Lets Party!
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well, do you know that for sure, i heard about these "Walkable Null Tiles" and i've seen em before, in this weird bound thing where u dont want to get sucked into black holes "Spore colonys" and die... so, unless he tells u about using sprites... then we dont know for sure
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Post #53     Ryan Mar 7 2008, 2:31 am

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Nevermind. They're the two tiles located to the right of the creep tiles in the tileset index. Tile tile tile.
I spent 170 minerals for THIS?
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Post #54     stickynote Mar 7 2008, 4:32 am

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YOu can't walk directly on them; you have to drop a unit there with a shuttle or use a move unit trigger. I think you can also recall a unit there.
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Post #55     Ryan Mar 7 2008, 8:15 am

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Yes, they can be preplaced there as well.
I spent 170 minerals for THIS?
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Post #56     dark_templar_99 Mar 14 2008, 8:20 pm

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They are all sprites. I could have placed null tiles and real units, but this screenshot was taken in the editor and the units are for effect not functionality.

And yes, the normal "ground" tiles could be blended normally, but i did this really fast and its a bit sloppy in parts.
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Post #57     O)MNeox Mar 24 2008, 1:12 am

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Clan Orig
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Quote from stickynoteYOu can't walk directly on them; you have to drop a unit there with a shuttle or use a move unit trigger. I think you can also recall a unit there.


you can also create on null ^^
Hamlet
"OMG Hamlet!, I just saw a f*cking vampire!"
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