Staredit Network > Forums > Media, Art, and Literature > Topic: Rate my Original Artwork
Rate my Original Artwork
Aug 28 2007, 5:16 pm
By: JordanN
Pages: < 1 10 11 12 13 >

Aug 22 2010, 2:16 am DavidJCobb Post #221

Oh, the spike things were its legs. I thought they were just random spikes, or perhaps spines used to dig into targets. :P

My fanart is still correct! Shame I can't scan it.


Feb 8 2011, 5:02 pm NicholasBeige Post #222

Well, I have never used Gimp before. But this is about 30 minutes of my hard labouring away. Is it readable? It's for a web technology course I'm doing at uni (because I'm an r-tard and can't be bothered doing any serious course just to get credit points).


Feb 10 2011, 7:54 pm Jack Post #223

>be faceless void >mfw I have no face

Looks nice, except the weird thing behind the U and S looks slightly offputting. Not sure whether you should remove or just move it somewhere else.

Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

Feb 10 2011, 9:31 pm NicholasBeige Post #224

Yeah - the instructions were to put an ampersand (one of these: & ) behind the text. I guess the idea was that it somewhat resembles a treble clef or some other musical notation. It clearly doesn't and I agree. I couldn't align or position it in anyway that didn't detract the attention from the 'music' text.

Anyone knowledgeable about Photoshop / Gimp - is this the most effective workflow to create custom text? It seemed really long-winded and involved a shit-tonne of layers.
1. Create each letter of text on a separate layer
2. Apply a bunch of effects to each letter on each layer
2.1 Drop Shadow
2.2 Bevel & Emboss
2.3 Outer Glow
2.4 Stroke
2.5 - Repeat for U, S, I, C and the '&' sign.
3. Duplicate background wooden texture to new layer
3.1 Move new layer above the stack of effects for the 'M' layer.
4. Alpha to Selection on the letter 'M' layer.
5.1 Invert the selection
5.2 Merge this selection into the new duplicated wooden layer
6. Merge the wooden layer down one level with the first 'M' effect.
7. Repeat steps 3 to 6 for all letters and the & sign...
8. Alpha to selection on the letter 'M' layer.
8.1 Shrink selection by 5 pixels
8.2 Fill selection with a white foreground colour
8.3 Select an ellipse-like section of the lower half of this new layer
8.4 Delete the new selection.
8.5 Apply a gaussian blur to the filled layer
9. Repeat steps 8 to 8.5 for all leters and & sign.

Then a tonne of steps and editing on the imported pattern image.

Just to create a custom text? Is this normal? Did it just take so long because I was new at the program?


Feb 10 2011, 9:38 pm Jack Post #225

>be faceless void >mfw I have no face

That's fairly normal, although plenty of people would create the text all in one layer.

Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

Feb 10 2011, 10:20 pm DevliN Post #226


You can alt+drag layer filters, that should save you time.

\:devlin\: Currently Working On: \:devlin\:
My Overwatch addiction.

Feb 11 2011, 2:37 pm rockz Post #227

ᴄʜᴇᴇsᴇ ɪᴛ!


"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"

May 30 2011, 4:15 am CecilSunkure Post #228

I drew a picture today, first one in months!

I also recorded the making of it:

I'm also going to be streaming so more drawings in a moment. I'll post in the shoutbox when I get going :)


Jul 12 2012, 8:01 am RIVE Post #229

Just Here For The Pie

These are two comic strips I did for Programmable Animal, the band I happen to play keyboard for.


Jul 27 2012, 12:39 am Fire_Kame Post #230

a left leaning coexistence nut

Post has been edited 1 time(s), last time on Jul 27 2012, 3:42 am by Fire_Kame.

Nov 17 2012, 5:29 pm SiberianTiger Post #231

Here is a portrait of my former roommate.


Nov 17 2012, 5:33 pm Fire_Kame Post #232

a left leaning coexistence nut

That's really pretty cool SiberianTiger :D

Nov 17 2012, 5:45 pm SiberianTiger Post #233

Oh yours is wonderful too! I forgot to comment on your work kame! There's something primordial about the girl's face.

You might want to try making an anime vector. You got the skills.


Nov 17 2012, 6:06 pm Fire_Kame Post #234

a left leaning coexistence nut

It's nice of you to say that xD I do prefer traditional art. I'm actually going to start a watercolor project soon here. Our living room needs some art on the wall.

Nov 18 2012, 2:39 am SiberianTiger Post #235

Cool. Watercolor is hard because you have to plan out white or light areas ahead of time.

You might want to try gouache because you can paint over your mistake. It's essentially half watercolor and half acrylic.


Nov 18 2012, 5:18 am Fire_Kame Post #236

a left leaning coexistence nut

I don't like guache for that reason. I do have some, though. But I do have masque, and assuming it hasn't completely dried out then I'll just use that on the white/light spots before I start painting. xD

Nov 30 2012, 6:18 am SiberianTiger Post #237

Here is another one of mine I did long ago.


Nov 30 2012, 6:22 am payne Post #238


You are very good, Sib. :)


Nov 30 2012, 6:32 am SiberianTiger Post #239

thanks a lot payne! Sib sounds nice


Dec 13 2012, 4:44 am SiberianTiger Post #240

My cousin


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jjf28 -- but ya that's just getting rid of splash rather than changing to to enemies only
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MTiger156 shouted: jjf28 would be the same as setting splash radius to 0, or setting damage type to Normal
normal damage is not the same as explosive damage
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jjf28 shouted: you could of course simply assign a non-splash weapon of the same damage class to the unit that otherwise had a splash weapon
would be the same as setting splash radius to 0, or setting damage type to Normal
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