I added the Wait because I was assuming it would cause performance issues seeing as how its an older game. I just removed it, but for the time being I got the first player to work with all of the Terran units (besides the Dropship, cause its completely useless for what I'm doing).
The map is going to be basically a killing map. Every player has 3 beacons, one for each race, at each of the 8 sides of the map. They bring the civilian they start with to the corresponding beacon, and they get a random (Within use) unit from that race. Useless things like the Overlord, Dropship, and Shuttle will not be used, as they will not work. The objective of the map is to send whatever you get out on a rampage and destroy as many enemies as possible before you die yourself. There will be a counter of kills, and whoever has the most kills after a set amount of time wins. You will have all upgrades and techs (lv 3 in all trees) so there isn't any worries about that, but of course some units will have superiority over others. For example, if you get a scout, it might be a good idea to run after Vultures, or Lurkers or the like as they cannot attack you.
Back in the days when SC first came out, my brother created this map back then, and we no longer have any track of it. It was quite fun, and I feel like remaking it, and am doing as such.
As I said, the Terran part is working for the first player (XD). I'm going to incorperate computers into the map for people who dont do it with human players, I'll probably release it in like 4 forms, multiples of 2s for computers (None, 2, 4, and 6).
Ichigo: The mineral idea won't work because I am probably going to give you the requirement to make your Interceptors and other maintainable items when you get Carriers/Reavers/whatever. I could do it for Gas, but the random switch thing seems to be a better idea on my side.
On the tutorial it said to make a trigger that resets the switches if the right values weren't found. I found it easier just to add that Always, and just let you sit on the Beacons until it morphs you into whatever.
Oh and about the race switch thing: I just have it so that it kills your Civilian when you get a unit, and when you die, you get a new one.
None.