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Creator: stickynote Time: Feb 26 2008, 3:31 am |
| stickynote | Feb 26 2008, 3:31 am | Post #1 |
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Can you upgrade this upgrade in game by giving a player without this upgraded a unit with this upgraded, such as a high templar?
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| ws-Impeached | Feb 26 2008, 3:33 am | Post #2 |
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Uber.
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Given units don't retain their original player's upgrades, if that's what you mean. Your wording is slightly hard to understand.
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| Falkoner | Feb 26 2008, 3:51 am | Post #3 |
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Taking StarCraft Map Making to the Limit!
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Impeached, giving a unit that has a certain tech will give the player that the unit is given to that tech, so it is a reasonable question. But no, since 60 is an upgrade, not tech, it is not passed.
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| [Vi3t-X] | Feb 27 2008, 10:17 pm | Post #4 |
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Espeon Attack!
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Unused upgrade 60 is... UNSUSED. YOU CANT UPGRADE WITH IT!!!
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| Falkoner | Feb 27 2008, 11:31 pm | Post #5 |
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Taking StarCraft Map Making to the Limit!
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Yeah you can. It upgrades things like buildings and spells.
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| [Vi3t-X] | Feb 28 2008, 12:03 am | Post #6 |
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Espeon Attack!
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But this isnt modding, so unused variables don't apply right?
For example, the valkyrie's afterburners reflect in modding, but serve no purpose in Unitary Standard Mapping (or UMS) Yes I made up a messed up version of UMS, deal with it. |
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| Falkoner | Feb 28 2008, 12:11 am | Post #7 |
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Taking StarCraft Map Making to the Limit!
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Well, if you preset upgrade 60, it does affect stuff in a normal game.
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| stickynote | Feb 28 2008, 12:22 am | Post #8 |
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Setting unused upgrade 60 when making the map will affect unit damage and armor. For most of the units, it doesn't do anything. However, it upgrades Psi-storm damage, sunken, spore colony damage, photon cannon damage, builder damage, missile turret damage... Does a lot.
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| [Vi3t-X] | Feb 28 2008, 12:46 am | Post #9 |
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Espeon Attack!
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OMG I COULD USE THIS IN MAPS... Actually, I'm creating a map-making tutorial and a how-to-play-SC tutorial for my friend, so this would be extremely useful stuff. Could anyone tell me where to locate Unused-Upgrade 60?
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| Deathman101 | Feb 28 2008, 12:47 am | Post #10 |
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Major General
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Cool, I never knew thats where you upgraded those. Hmmmmmm...sad though that you cant attach it to a building and make it work like if you were modding
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| Falkoner | Feb 28 2008, 12:48 am | Post #11 |
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Taking StarCraft Map Making to the Limit!
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SCM Draft or StarForge has it, StarForge has it labeled though in Upgrades.
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| stickynote | Feb 28 2008, 1:37 am | Post #12 |
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On scmdraft, under upgrades, and other, its the last unused upgrade.
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| :(NerdyTerdy): | Feb 28 2008, 3:48 am | Post #13 |
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If I were here to kill you, you would already be dead.
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Since we're talking about it anyway, does anyone know if upgrade 60 increases the damage plague does per pulse?
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| stickynote | Feb 28 2008, 4:25 am | Post #14 |
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No it doesn't.
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| Falkoner | Feb 28 2008, 4:26 am | Post #15 |
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Taking StarCraft Map Making to the Limit!
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Enjoy. All the info you could ever need on that upgrade.
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| stickynote | Feb 28 2008, 4:32 am | Post #16 |
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ooo. didn't know it could be used on spidermines.
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| [Vi3t-X] | Feb 28 2008, 8:06 pm | Post #17 |
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Espeon Attack!
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Wow, its [=CS Announcer=] GODLIKE
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