Staredit Network > Forums > Modding Assistance > Topic: CRASH when SCV walks with ore chunk (with VIDEO)
CRASH when SCV walks with ore chunk (with VIDEO)
Jun 24 2020, 11:37 am
By: Netbek  

Jun 24 2020, 11:37 am Netbek Post #1



Hello all!

My problem:
SCV with Custom GRP --> harvest ore --> moves --> crash

Here's a demonstration video:
https://www.bitchute.com/video/P3IjrwSMvluT/

I suspect it has sth to do with shadows. As soon as the custom SCV reaches frameset 0x33 in its animation WHILE carrying ore, it crashes. :hurr:
In images.dat, I already made 'SCV Shadow' and 'Mineral Chunk Shadow' use the same GRP as 'SCV' and 'Mineral Chunk Type 1'. Yet it still crashes.

-
I attached the mod in case someone wants to try & find the error. Made for Broodwar 1.16.1.

Attachments:
SchuerferSpriteSeiteStandFIX.exe
Hits: 0 Size: 736.89kb




Jun 24 2020, 12:35 pm Neiv Post #2



If you haven't already, you'll need to add powerup carry offsets for any new frames to the unit\terran\scv.loo file.



None.

Jun 24 2020, 1:45 pm Netbek Post #3



Quote from Neiv
If you haven't already, you'll need to add powerup carry offsets for any new frames to the unit\terran\scv.loo file.

Thank you SO MUCH! It worked!

I am relatively new to SC1 modding; I was not even aware of what .loo files do.
You are my hero of the day, you can't imagine how much frustration you saved me from!



IN CASE SOMEONE WITH A SIMILAR PROBLEM EVER READS THIS, HERE IS DETAILED STEP BY STEP:
1) Working with Python Modding Suite (http://www.staredit.net/topic/17400/)
2) Using PyMPQ from the Modding Suite, extract unit\terran\scv.loo from 'StarDat.mpq'
3) Using PyLO from the Modding Suite, open 'scv.loo'
4) Here you will see packs of 2 lines, 1st line reads "Frame", 2nd line is 2 numbers in brackets
5) Add as many such packs as your SCV Model has images in its GRP-File (unit\terran\scv.GRP)




Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[05:18 pm]
IskatuMesk -- :wob:
[07:29 am]
Zycorax -- :wob:
[03:48 am]
O)FaRTy1billion[MM] -- :wob:
[03:14 am]
Symmetry -- :wob:
[01:03 am]
IskatuMesk -- that's a loaded sentence if I ever snorted one
[2026-7-09. : 2:31 am]
Symmetry -- lot of 0s in them boxes, someone better hit it big
[2026-7-05. : 1:14 am]
l)ark_ssj9kevin -- Rectal!!!
[2026-7-05. : 12:13 am]
IskatuMesk -- u guys ever look at the "Backend performance improvements" line and kinda you know 👀
[2026-7-03. : 4:25 pm]
l)ark_ssj9kevin -- oh wow it's kind of like archipeligo but solo
[2026-7-03. : 9:43 am]
Oh_Man -- makes me wonder tho, a brood war achievement project culd be quite something, following the design methodology of SC2 achieves
Please log in to shout.


Members Online: Dem0n