New Jungle Blend, WOOT!
Post #1
Falkoner
Jan 23 2008, 11:03 am
Post #2 candle12345! Jan 23 2008, 11:08 am
Post #4
FooFighters
Jan 23 2008, 11:49 pm
Post #6
RoryFenrir
Jan 24 2008, 1:15 am
Post #7
HCM™stickynote
Jan 24 2008, 2:36 am
Post #9
JaBoK
Jan 24 2008, 2:37 am
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Best I could do, I kinda like it though, what it needs now is a transition from small wall to big wall, and I'm gonna get right on that.
![]() ![]() The idea of this is not to look good but to provide an idea on how to go about making a pit or lowered area in which to put a normal looking ramp, or something else, the ruins edges would be nice if combined with cliffs and ramps down to a low grassy area. This post was edited 1 time, last edit by JaBoK: Jan 24 2008, 2:47 am. ![]() ![]() ![]() ![]() ![]() ![]() |
Post #10
lil-Inferno
Jan 24 2008, 4:14 am
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Literally Hitler
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A good blend for a bottom corner would be the one ramp blend Wooden made in some of his open source terrain maps. For instance, the place I found it was on Fortifications for Ommi on the left side. Sorry I can't get a screenshot or post the map cause I'm on my laptop without SC :/ ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Post #15
HCM™stickynote
Jan 27 2008, 12:36 am
Post #17
HCM™stickynote
Jan 27 2008, 1:04 am
Post #18
Pyro682
Feb 20 2008, 5:43 am
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Ok sorry to reincarnate this dead topic, but i need this for my map, and i have NO idea as to where you got the tiles for it... Howd you make it? What tiles you throw together?
U know, those 2 little temple squares from 2 posts ago by sticky note - Those look extremely Diablo-ish to me for some reason. ![]() ![]() ![]() ![]() ![]() ![]() |
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