| Falkoner | Jan 23 2008, 11:03 am | Post #1 |
| candle12345 | Jan 23 2008, 11:08 am | Post #2 |
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I payed 329 minerals for THIS?
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Sexy.
You crazy terrain making people. With your crazy terrain making... |
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| JaBoK | Jan 23 2008, 5:38 pm | Post #3 |
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OMG, amazing, nice blend man! The ramp needs a bit of help, I think I'll duplicate the blend and see if I can get a less blockish ramp.
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| FooFighters[WP] | Jan 23 2008, 11:49 pm | Post #4 |
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I SAY THAT IS AWESOME, i love the temple grounds, but the ramp needs HELP...
if u find blends for Badlands please tell me, for i am making a badlands map and i need some new blends for the buildings |
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| Falkoner | Jan 23 2008, 11:49 pm | Post #5 |
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Taking StarCraft Map Making to the Limit!
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Well, I attempted multiple things, and I see only 1 way that you can change it that looks possibly better, and it's changing what tiles you use on the steps, but there's no perfect way that I saw.
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| RoryFenrir | Jan 24 2008, 1:15 am | Post #6 |
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wow im suprised theres still anything new in jungle, maybe there is in badlands too....
gj |
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| stickynote | Jan 24 2008, 2:36 am | Post #7 |
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Amazing!!!!!!!!!!! New jungle blend!! gj falkoner! And, as everyone else has said, the ramp needs help. I don't think its possible to fix that though.
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| JaBoK | Jan 24 2008, 2:37 am | Post #8 |
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Best I could do, I kinda like it though, what it needs now is a transition from small wall to big wall, and I'm gonna get right on that.
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| JaBoK | Jan 24 2008, 2:37 am | Post #9 |
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Best I could do, I kinda like it though, what it needs now is a transition from small wall to big wall, and I'm gonna get right on that.
![]() ![]() The idea of this is not to look good but to provide an idea on how to go about making a pit or lowered area in which to put a normal looking ramp, or something else, the ruins edges would be nice if combined with cliffs and ramps down to a low grassy area. |
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This post was edited 1 time, last edit by JaBoK: Jan 24 2008, 2:47 am.
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| lil-Inferno | Jan 24 2008, 4:14 am | Post #10 |
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Don't play with fire, play with lil-Inferno!
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A good blend for a bottom corner would be the one ramp blend Wooden made in some of his open source terrain maps. For instance, the place I found it was on Fortifications for Ommi on the left side. Sorry I can't get a screenshot or post the map cause I'm on my laptop without SC :/ |
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| Falkoner | Jan 24 2008, 12:28 pm | Post #12 |
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Taking StarCraft Map Making to the Limit!
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That looks fine, of course, so does almost anything with sprites
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| JaBoK | Jan 24 2008, 5:40 pm | Post #13 |
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Heh, so true, well I'm gonna pull out of my attempts at a terraining frenzy involving small temple walls due to exam studying, nice find there falkoner
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| payne | Jan 24 2008, 11:44 pm | Post #14 |
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I'll send 200 mins to the guy that'll see my 200th profile view!
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Wow, those are VERY sexy!
Keep up the good work!! |
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| stickynote | Jan 27 2008, 12:36 am | Post #15 |
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| Falkoner | Jan 27 2008, 12:57 am | Post #16 |
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Taking StarCraft Map Making to the Limit!
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Yes, that does make it look better, but I already was doing that, I just missed it in a few spots.
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| stickynote | Jan 27 2008, 1:04 am | Post #17 |
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oh, sorry lol. I didn't notice it.
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| Pyro682 | Feb 20 2008, 5:43 am | Post #18 |
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Ok sorry to reincarnate this dead topic, but i need this for my map, and i have NO idea as to where you got the tiles for it... Howd you make it? What tiles you throw together?
U know, those 2 little temple squares from 2 posts ago by sticky note - Those look extremely Diablo-ish to me for some reason. |
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| Falkoner | Feb 20 2008, 12:59 pm | Post #19 |
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Taking StarCraft Map Making to the Limit!
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In my topic of this at Maplantis, I told someone how to do it, it's just the sides of temple stairs, where it's mostly grass.
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| PeNgUiN- | Mar 9 2008, 12:32 am | Post #20 |
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Thats awesome could be good for lots of maps you should use it for one of ur maps if u make one
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