Staredit Network > Forums > SC2 Assistance > Topic: Structures won't build
Structures won't build
Aug 31 2015, 12:55 am
By: StratosTygo  

Aug 31 2015, 12:55 am StratosTygo Post #1



I'm trying for the 3754254274th time to make a mod for my Star Adairis campaign, and i've run into the most absurd and STUPID problem yet.

So I copied a bunch of Protoss buildings and changed them to make a new race, most of the structures WILL NOT construct, they will be placed down and stuck on 0 progress and (whatever health they started with)

Here's the most annoying part.

The structures that were based on the:
Pylon
Assimilator
Nexus

Work fine, all the others (about 8 or 9)

have the aforementioned issue.




Aug 31 2015, 5:13 pm Sand Wraith Post #2

she/her

I'll try my best to advise but I haven't run into such a problem before.

Potential problems:
-method of building (Zerg method, Terran method, or Protoss method)?
-Animation (did you change/fiddle with the building animations)?
-Do structures appropriately have Requires Psi (not) checked?




Sep 3 2015, 2:33 am Ahli Post #3

I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.

Make sure the building has the "Build in Progress" ability.




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[06:46 am]
RIVE -- Beta 4 lyfe, ya kno
[05:26 am]
NudeRaider -- Ultraviolet
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indeed
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NudeRaider shouted: Ultraviolet prediction: It will. ;)
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[01:13 am]
Ultraviolet -- NudeRaider
NudeRaider shouted: Ultraviolet Oh, then your versioning is maybe a bit misleading. I didn't have much trust in a v0.2
I suppose that's one justification for pushing it to 1.00. I'm still messing with some novel concepts, I completely revamped the Shadowcraft hero in v0.18 and there's some kinks to work out with some of the other changes I made, but I suppose that doesn't mean I can't call the currently version 1.XX
[01:12 am]
Ultraviolet -- NudeRaider
NudeRaider shouted: Ultraviolet :lol: did you really just commit another shout just to add a bracket? :D
Damn straight! :P
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NudeRaider -- Ultraviolet
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[2023-9-27. : 7:21 pm]
NudeRaider -- Ultraviolet
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Oh, then your versioning is maybe a bit misleading. I didn't have much trust in a v0.2
[2023-9-27. : 7:21 pm]
NudeRaider -- Ultraviolet
Ultraviolet shouted: nukes).* lol
:lol: did you really just commit another shout just to add a bracket? :D
[2023-9-27. : 4:22 pm]
ubtrueblue -- hello
[2023-9-26. : 5:26 pm]
Ultraviolet -- Imp UV3 is actually in the works with some major changes, but it's been slow going. I'd like to have a version of Imp UV for every tileset at one point.. hopefully it doesn't take until 2030 :P
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