I got the game 140 from the current Humble Bundle sale. And I had quite a lot of fun even though I beat the full game in ~40 minutes.
The game is in every way like the bounds I used to play in Starcraft Broodwar. They actually managed to make defeat feel fun. So even when you lose it feels rewarding somehow.
We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch
I like how it's a blend of classic jump'n'runs and bounds. (though I don't like both genres) I really like how they integrated gameplay elements into the music.
I like how it's a blend of classic jump'n'runs and bounds. (though I don't like both genres) I really like how they integrated gameplay elements into the music.
The music and sounds effects manage to sell their style really well. I'm hoping for a longer more developed sequel.
Oh_Man shouted: yeah i'm tryin to go through all the greatest hits and get the runs up on youtube so my senile ass can appreciate them more readily
You should do my Delirus map too; it's a little cocky to say but I still think it's actually just a good game lol
[2024-4-20. : 8:20 pm]
Ultraviolet -- Goons were functioning like stalkers, I think a valk was made into a banshee, all sorts of cool shit
[2024-4-20. : 8:20 pm]
Ultraviolet -- Oh wait, no I saw something else. It was more melee style, and guys were doing warpgate shit and morphing lings into banelings (Infested terran graphics)