I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.
1) Maps are usually published online.
2) Arcade (= UMS) becomes free to play with patch 2.1. People just need to have a battle.net account and download the game. But they don't need to buy SC2 to play funmaps. The patch is scheduled for later this year. So, expect it to becomes free in January.
3) Popular maps don't need to look great or need to be bugfree. The most popular maps have an achievement system which allows players to unlock more stuff in the game when they just keep playing it. But, in general, I don't like the most popular maps as I find them stupid or boring.
5) Ask questions and provide enough information about what you did and you might receive satisfying assistance.
6) I'm aware of a few cases:
- You shouldn't expect to be able to sell your map. Blizzard only said that they wanted to look into a marketplace after Heroes as its using steps required to allow a marketplace. Blizzard mentioned the marketplace dream before releasing SC2, if I remember it correctly. Sadly this led a game developing team called Blue Isle Studios to form and work on a Mod/Campaign that they wanted to sell on the marketplace. But the marketplace was never released/worked on, so they left SC2 after a while. Nowadays they seem fine as they are working on an official Slender Man game and an unannounced project.
- I'm making a little bit of money right now because I've been hired to create an observer UIs for e-sport broadcasts and several GameHeart interface files funded by the community.
- Some authors earned money by selling stuff in their map like ingame ranks, etc. But that might be illegal. Two map examples for that would be MineralZ and Mafia.
- Then there is a tiny chance that you are hired to map in a research project for a university. One mapper with several known maps does that right now. It's a real job for him with a payment that allows you to survive.
- Then there are projects that want to pay you for work, but I don't know much about them. You need to be fairly good with the editor to have a chance to work for them, though and the payment would be terrible compared to the time you are spending. One offer I've in my head was 100 dollars for a hero with 5 abilities. It really depends on the abilities, but they can take a lot more depending on how much polishing and experimentation you have to do.
- There was a mapmaking contests in China. The rest of the world has no constests for that as we only payed once for the game. China seems to be the luxurious part of sc2 right now.
Just look at their page... For example, Clash of Abbaddon is a map that was spawned by the contest.
- Blizzard made a mapmaking contest with a cash price, too. The winning maps never became popular. I don't think I've ever played one of these.
So, making money from SC2 mapping is rare. But it is possible.
Post has been edited 1 time(s), last time on Nov 21 2013, 10:41 am by Ahli.