I played this map a few days ago and saw the ending. (It took me about 90 minutes to complete the map... Well, in fact, that wasn't my first playthrough. Before that, I played the map for like an hour and unconsciously tried to save the game...
)
Nice map overall, I like the game system. The interface was convinient, and the game wasn't too difficult (well, at least, compared to my map..
). For example, revival (well, not exactly 'revival', to be technical, but anyways) system with penalty was one good feature of the map. If you were trying to make this map look like a real RPG, you did exactly what you wanted to do.
One thing I wasn't satisfied is that there are some exploitable glitches in the map. For example, I noticed that while I'm talking to somebody, I'm invincible. Also, In the graveyard, a dark templar is always spawned in the exact same location right after the previous one dies. So, I went to the graveyard, stood near to the location where the DTs spawn, and talked to the man nearby. Then I shot that location continuously. Every time I shot there, I was able to kill a DT, so I repeated it for like 200 times. I was able to get tons of experience through that, and my HP was already 1500 when my ammo nearly ran out. Seriously, this was too easy a way to gain exp.
Another example is that I can use blink in a weird way. When I'm on a boat (hell yeah!) I can see high ground. So, when I disembark from the boat, for a brief moment, I can see high ground, and when I blink to there, I can go to places where I'm not supposed to. This way, I figured out that there is a zone where firebats appear. I didn't actually go there in case I can't return to my boat. (Well, maybe this is intended and therefore not a glitch, but whether intended or not, it made the game look pretty weird.) Also, when fighting bosses, I could hide behind doors and become immune to most boss attacks. For example, in the final boss, I fled behind the door and all zerglings he summoned got stuck there. It got pretty easy then.
It was a good map anyways! Just that there were a few features that made the game a bit too easy...
None.