Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: [SOLVED] Limited Vision
[SOLVED] Limited Vision
This topic is locked. You can no longer write replies here.
Jun 30 2012, 2:36 am
By: jjf28  

Jul 4 2012, 3:20 am rockz Post #21

ᴄʜᴇᴇsᴇ ɪᴛ!

I didn't do any research on it, but you can use air units too in order to keep the observer from getting deselected. In fact, simply keeping an arbiter in an area provides the necessary 1 frame cloak to make any unit invisible (like in rush). Looks like cocoons are sight 4, and nukes are sight range 3 (not certain on the rules for moving nukes)
http://www.staredit.net/starcraft/List_of_units

Combining blind and my method is possible, but it's a nightmare to make sure it's bug free.



"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[04:37 am]
Ultraviolet -- 80% of statistics are made up on the spot
[08:05 pm]
Symmetry -- 50% of strings in starcraft are references
[2026-6-07. : 1:59 am]
RIVE -- Lots of fun little nods to different works of others in the cheats too.
[2026-6-06. : 5:17 pm]
Oh_Man -- so i was today years old wen i learned rebel yell starcraft mission is named after a billy idol song. makes me wonder wat other missions are named after songs
[2026-6-04. : 3:42 am]
RIVE -- Hellooooo, Nurse
[2026-6-03. : 4:19 pm]
NudeRaider -- Hello World!
[2026-6-01. : 4:03 pm]
IskatuMesk -- no Hello World? No Hello . jpeg? Not even ddosing some government website? smh my head
[2026-5-31. : 10:02 pm]
Symmetry -- I was really just figuring out how to compile
[2026-5-31. : 10:02 pm]
Symmetry -- I didn't make it do anything
[2026-5-31. : 9:17 pm]
Ultraviolet -- hell yeah. did you have trouble making the button functional, or just haven't gotten there yet?
Please log in to shout.


Members Online: Ultraviolet