Staredit Network > Forums > SC1 Terrain > Topic: Terrain Compilation
Terrain Compilation
May 15 2012, 7:17 am
By: Tempz  

May 15 2012, 7:17 am Tempz Post #1

Basically I was bored and decided to make a compilation of some of the Civilization/Diplomacy terrain i have made. With the exception to the one i made for mini moose as the only version of it have is full of units, triggers and what not. Since i really don't want to delete them. Together i spent probably 35 - 40 hours total on the 3 maps posted. I plan to spend over 100 man hours creating a compilation of diplomacy/civilization terrain and if you have recommendation please tell me what it is and post a image of the map (larger is better) for better chances of it getting it made please have it with a square grid (larger grids with smaller square girds inside) I've also labeled each projects description and the length it took to make.

Collapse To See Maps
Collapse Box

\\Maps Finished
-2 Maps not based off anything
-World Map

\\Currently Working On
Avatar The Last Air Bender

\\Planned projects
-North America
-Middle East

Post has been edited 12 time(s), last time on May 16 2012, 3:12 am by Tempz.


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[2024-5-23. : 3:50 pm]
Ultraviolet -- :wob:
[2024-5-23. : 6:26 am]
UndeadStar -- :wob:
[2024-5-22. : 6:10 am]
Riney -- Somethings never change.
[2024-5-22. : 6:10 am]
Riney -- I come back after 4 months. Post wob. Make a crappy post in Null. Hit a 0 in magic boxes.
[2024-5-22. : 6:00 am]
Riney -- :wob:
[2024-5-20. : 3:08 pm]
Sylph-Of-Space -- woah! nice! thank you!
[2024-5-20. : 4:05 am]
O)FaRTy1billion[MM] -- the setting exists, it's just hidden in a weird place
[2024-5-20. : 4:04 am]
O)FaRTy1billion[MM] -- instead change "Microtile Overlay" to "Impassable"
[2024-5-20. : 4:04 am]
O)FaRTy1billion[MM] -- er, wait, idk why i was looking for height
[2024-5-20. : 4:03 am]
O)FaRTy1billion[MM] -- below the minimap should be a thing that says "Overlay Settings" with a little + button in the corner, press the + to expand it, uncheck Use Defaults, then change "Tile Overlay" to "Height"
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