Trigger Loading/Transfer
Post #1 RuiN May 2 2012, 9:45 pm
Post #3
Dem0n
May 2 2012, 10:31 pm
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:awesome:
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Go to Triggers >> Trigger Editor. From there, you can copy/paste or edit your triggers by typing in stuff. Just copy those triggers and then open the editor in another map and paste them. Then, click on the blue check button in the top left corner to compile it. Make sure all the units and locations match between both maps, or else it won't compile.
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Post #4
Lanthanide
May 2 2012, 11:30 pm
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I expect he's probably got some protected map he can't open in the editor, hence why he's asking.
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O)FaRTy1billion -- One time I was jumping on a trampoline (at that very friend's house xD) with water balloons in my shirt held up by a belt. Azrael.Wrath -- ... |
Post #5 RuiN May 2 2012, 11:56 pm
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@Dem0nS1ayer: Are you referring to the trigger editor inside SCMDraft2? I'm under the impression that it is read-only... I'll check up on this solution though, it may be exactly what I need.
@DevliN: Yes, saving triggers from one map and loading triggers to another or "transfer" as the topic is named, would be what I'm trying to accomplish. I mentioned that GUEdit and Campaign Editor have this capability, however they fail for one reason or another as explained in my initial post. @Lanthanide: That's not at all what I'm trying to do. I was as descriptive as possible and named editors with this capability that fell short in various ways. The map in question is my own and I simply need to replace the triggers in an older edit, with ones that have been fixed. Edit: @Dem0nS1ayer: I see now about the compile button. I wasn't aware of this, although it still seems buggy. Thanks your for help. This post was edited 1 time, last edit by Roy: May 3 2012, 1:40 am. Reason given: Try not to double-post ![]() ![]() ![]() ![]() ![]() ![]() |
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