| Creator: FooFighters[WP] Time: Dec 15 2007, 6:58 pm |
| FooFighters[WP] | Dec 15 2007, 6:58 pm | Post #1 |
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Storyline
Working on good Storyline Information -Size: 256 x 256 -Terrain: Ashworld (Ðoesn't hurt to try this kind, )-Humans: 4 -Computers: 3 -Neutral: 1 Features -10 Weapons -Realistic Reload speed -Blindness, for actual darkness -Ðual weapon capability -Infection Sequence -Nemesis, with 3 weapons, (Rocket launcher, Machine Gun, and Fists) -Realistic Time, only 60 minutes to escape the city, after the first Nemesis encounter -Manual Shooting -Action Button // Vulture\Goliath interactive system -Virtual HP, (Burrowed Zergling to make it so ur unit can't be slowed ingame) -Gun and Melee Mastery -Flashlight System [Inspired by Bioject] -MP3 player [to add my favorite music to the map for you to hear or other music] -Special Skills for 4 classes [8 Skills each] Weapons Semi-automatic Pistol -Clip size: 15 -Ðmg: 15 Semi-automatic Shotgun -Clip size: 6 -Ðmg: 20 Burst-fire Mp5 -Clip size: 54 (3 bullet per hit) -Ðmg: 13 Semi-Automatic Shotgun (Customized) -Clip size: 12 -Ðmg: 30 Semi-Automatic Pistol (Customized) -Clip size: 25 -Ðmg: 25 Samurai Edge M29F (Customized) *Barry Burton's Customized handgun* -Clip size: 40 -Ðmg: 30 Burst-Fire Mp5 (Customized) -Clip size: 54 (2 bullets per hit) -Ðmg: 17 Kitchen Knife -Ðurability: 20 -Ðmg: 13 [COLOR=#EBEE80]Enemies -Zombie -HP: 50 -Female Zombie -HP: 35 -Cerebus -HP: 20 -Licker -HP: 75 -Black Tiger Spider -HP: 65 -Chimera -HP: 85 -Crimson Head -HP: 100 -Leech Zombie -HP: 95 -Nemesis -HP: n/a -Neptune [outside the mansion] -HP: 175 -Shark -HP: 75 Items -Green Herb* -Red Herb* -Blue Herb* -9mm Pistol Magizine [15 Shots] -12 Guage Shotgun Shells [8 Shots] -Weapons -Key Cards / Keys -Special Items for puzzles -Notes -MP3 Players -Flashlight [Inspired by Bioject's S.O.Ð map] *= Ability to Combine this item [COLOR=#C876DC]This project has to be perfect, and no glitches. Triggers: RP-Ichigo (Me) Terrain (includes doodad and sprite placement): Unit Names: Rp-Ichigo (Me) (i'm bad at terrain and triggers, but i'll try my hand at triggers) MP3 Music -Here it goes again - Ok Go -Take me out - Franz Fredinand -Reptilia - The Strokes Talk to me if you have any ideas for anything [can only use a max of 7 wavs, now it is 4 more left to fill in...] Now doing versions, starting now [my Ð is the same as the d] [v1.01]New Features, and items, now using MP3 player [v1.02]Updated information [v1.03]Updated Enemies, and Mp3 settings [no music to add yet] |
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This post was edited 10 times, last edit by RP-Ichigo: Jan 4 2008, 1:06 am.
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| [Dark_Marine] | Dec 16 2007, 1:29 am | Post #2 |
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Rawr~
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Yay SEN always needs more RE. And more information in every topic. xD
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| Deathman101 | Dec 18 2007, 12:12 am | Post #3 |
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Major General
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agreed. I <3 this sorta stuff. |
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| FooFighters[WP] | Dec 20 2007, 8:22 pm | Post #4 |
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thats the kinda response i was hopin for, but so far, i need more editers to help push this map onto track IÐK why no one ever wants to talk about my map as much as other people's ideas, ... (Like )Ðark_Marine_123() |
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This post was edited 3 times, last edit by RP-Ichigo: Dec 28 2007, 6:46 pm. Reason being: Color
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| Darkling | Dec 30 2007, 6:25 pm | Post #5 |
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Rawr. :D
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DM123 is definitaly the second most popular zombie mapper. (First being Panzer_Kavalier.)
He aslo held the third largest post back in SEN V4, which was zombie based. |
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| FooFighters[WP] | Dec 30 2007, 7:22 pm | Post #6 |
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so.. i will aim to be the third!!! or fourth [B/c Panzer, Bioject, and Ðark_Marine_123 are always going to be better then me |
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This post was edited 1 time, last edit by RP-Ichigo: Jan 1 2008, 12:25 am.
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| Darkling | Dec 30 2007, 11:01 pm | Post #8 |
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Rawr. :D
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..I've heard of them, but definitaly not. DM123 was the second most popular according to a vote, done by TooCool, way back on SEN V4. And obviously, having the third largest post in this section, he earned it.
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| [Dark_Marine] | Dec 30 2007, 11:09 pm | Post #9 |
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Rawr~
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Lol I remember that post. On SEN sure maybe a little known, but Peazel was left off that poll.
Now why dont we get on topic, What have you done recently on your map lad? So I know what I have to do to stay ahead of the game kekeke ^____^ |
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| FooFighters[WP] | Jan 1 2008, 12:12 am | Post #11 |
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so far, i worked on some terrian, and some unit names, now i'm thinking of some ideas to make this map awesome
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This post was edited 1 time, last edit by RP-Ichigo: Jan 1 2008, 12:46 am.
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| [Dark_Marine] | Jan 1 2008, 1:09 am | Post #12 |
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Rawr~
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Well remember, most Resident Evil maps ARENT scary these days. Only action filled. Now as mine intends to have a point where you're chased in a tank with driver, a shooter, and 2 MG gunners, it doesnt have scary like I want
Does yours? >:D |
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| FooFighters[WP] | Jan 1 2008, 2:06 am | Post #13 |
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near the beginning [if u go that way] in a buisiness office, a helicopter blows up while your going down the stairs, you see a rocket before that if u go all the way down and watch it... and there will be more MWAMWAMWAMWAMWA |
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| ]BM[Cheeseman119 | Jan 1 2008, 4:25 am | Post #14 |
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hey i had an idea for the last boss or something.(have you seen the movie? i've seen both RE 1 and RE: Apocalypse.)
should be that one guy who the RPD[i think] took in the beggining of the first movie and turned him into that one super robotic "threat weapon". he should be the last boss since he was killed near the very end. PS. dont forget the ending when they blow up that helicopter(or was that the first movie i cant remember) |
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| Oo.LoveLess.oO | Jan 1 2008, 6:58 am | Post #15 |
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...Ham?
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I aim to fix this you see... But mine will not be RE. I will make you cry in terror as things you never imagined possible in a map will occur before your very eyes... Thats as soon as I get some terrain of course. ;D Oh, and sounds coolio. |
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| FooFighters[WP] | Jan 1 2008, 7:17 pm | Post #16 |
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o and the helicopter is on the helicopter pad when u go down the second set of stairs, and i don't want to tell you what will happen when the game ends
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| [Dark_Marine] | Jan 1 2008, 8:35 pm | Post #17 |
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Rawr~
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Music to add to your mp3 list.
Marilyn Manson - Resident Evil (Theme) |
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| FooFighters[WP] | Jan 3 2008, 1:15 pm | Post #18 |
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i might add, thx ÐM, first have to find it lol... and size down my other wav.files for this thing, these wav. files r too huge and make maps big, i need a way to size em down
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| [Dark_Marine] | Jan 3 2008, 4:26 pm | Post #19 |
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Rawr~
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I got a 22k 16bit Sterio of the good part ;o
PS - The third movie sucked. Thankfully you wont be doing this map on it O_O |
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| FooFighters[WP] | Jan 3 2008, 9:55 pm | Post #20 |
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it won't, like i said, this map is based on RE 2: Apocalypse... i hate that my brother said that stuff... not any of u guys, just my brother that came home from college
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This post was edited 1 time, last edit by RP-Ichigo: Jan 3 2008, 10:04 pm.
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