Maximum Units
Dec 15 2007, 3:56 pm
By: TartarusMkII  

Dec 15 2007, 6:29 pm Fwop_ Post #21



Hmm... only thing I can think of is you made a little mistake you aren't catching. Post the map?



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Dec 15 2007, 6:31 pm TartarusMkII Post #22



sure one sec (by the way dont forget this version im posting has all the other things ive been working on in these other threads so feel free to use that regarding the other problems as well)



None.

Dec 15 2007, 6:35 pm TartarusMkII Post #23



...no wait..it just takes 5 seconds for the vision to work...is there any way to shorten this time?...0_o



None.

Dec 15 2007, 6:37 pm Fwop_ Post #24



Not really, but should it make that much of a difference?



None.

Dec 15 2007, 6:39 pm TartarusMkII Post #25



haha no but its like an OCD thing, iono =P



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[03:08 pm]
Sylph-Of-Space -- woah! nice! thank you!
[04:05 am]
O)FaRTy1billion[MM] -- the setting exists, it's just hidden in a weird place
[04:04 am]
O)FaRTy1billion[MM] -- instead change "Microtile Overlay" to "Impassable"
[04:04 am]
O)FaRTy1billion[MM] -- er, wait, idk why i was looking for height
[04:03 am]
O)FaRTy1billion[MM] -- below the minimap should be a thing that says "Overlay Settings" with a little + button in the corner, press the + to expand it, uncheck Use Defaults, then change "Tile Overlay" to "Height"
[03:57 am]
Sylph-Of-Space -- Unless I'm dum (possible)
[03:57 am]
Sylph-Of-Space -- It would be so so so nice if SCMDraft had some kind of dedicated "walkability" view for the tilesets.
[03:53 am]
Sylph-Of-Space -- :'( dont cry for me cat-gentina
[09:18 pm]
Ultraviolet -- 🔪🐈
[2024-5-19. : 12:34 pm]
NudeRaider -- curiosity kills the cat!
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