Hi, I've never made a mod on sc2 before so I wasnt sure what to do but this is what happened. I made my mod and published it to bnet.
Then I downloaded it and added it to my map and set the local pathway to the local file of the mod.
Now when I try to publish my map I am getting fail at 99-100% and receiving this error "dependencies could not be validated". Any help appreciated
None.
I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.
Necessary steps for map + mod on battle.net:
1. upload mod
2. change the dependency in the map to the mod file that is on battle.net
3. save the map and publish it
I guess you have done that.
What I would try then:
- Delete the map cache (C:\ProgramData\Blizzard Entertainment\StarCraft II\Maps\Cache) before you open your map. Maybe that helps.
- Delete dependency, save map, add Dependency again, save map, publish.
Necessary steps for map + mod on battle.net:
1. upload mod
2. change the dependency in the map to the mod file that is on battle.net
3. save the map and publish it
I guess you have done that.
Actually, he says he was using the local mod instead of the one upload on B.net.
None.
I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.
Necessary steps for map + mod on battle.net:
1. upload mod
2. change the dependency in the map to the mod file that is on battle.net
3. save the map and publish it
I guess you have done that.
Actually, he says he was using the local mod instead of the one upload on B.net.
I guess he used both. Battle.net & local file (which is perfectly fine).
Hiya, thxs very much.
I was using the bnet mod and had set the local file path. I've sorted it now,
basically I was trying to convert my map into a mod by changing the extension and deleting the terrain.
But this doesnt work so I saved both map and mod as sc2components and copied the files I wanted into
the mod and now its working fine
So thank you again
None.