Staredit Network > Forums > SC2 Assistance > Topic: Dependencies could not be validated
Dependencies could not be validated
Nov 27 2011, 2:36 pm
By: ArReaper  

Nov 27 2011, 2:36 pm ArReaper Post #1



Hi, I've never made a mod on sc2 before so I wasnt sure what to do but this is what happened. I made my mod and published it to bnet.
Then I downloaded it and added it to my map and set the local pathway to the local file of the mod.

Now when I try to publish my map I am getting fail at 99-100% and receiving this error "dependencies could not be validated". Any help appreciated :)



None.

Nov 27 2011, 3:56 pm Ahli Post #2

I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.

Necessary steps for map + mod on battle.net:
1. upload mod
2. change the dependency in the map to the mod file that is on battle.net
3. save the map and publish it

I guess you have done that.

What I would try then:
- Delete the map cache (C:\ProgramData\Blizzard Entertainment\StarCraft II\Maps\Cache) before you open your map. Maybe that helps.
- Delete dependency, save map, add Dependency again, save map, publish.




Nov 27 2011, 7:21 pm payne Post #3

:payne:

Quote from Ahli
Necessary steps for map + mod on battle.net:
1. upload mod
2. change the dependency in the map to the mod file that is on battle.net
3. save the map and publish it

I guess you have done that.
Actually, he says he was using the local mod instead of the one upload on B.net. :)



None.

Nov 27 2011, 7:38 pm Ahli Post #4

I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.

Quote from payne
Quote from Ahli
Necessary steps for map + mod on battle.net:
1. upload mod
2. change the dependency in the map to the mod file that is on battle.net
3. save the map and publish it

I guess you have done that.
Actually, he says he was using the local mod instead of the one upload on B.net. :)
I guess he used both. Battle.net & local file (which is perfectly fine).




Nov 27 2011, 10:56 pm ArReaper Post #5



Hiya, thxs very much.
I was using the bnet mod and had set the local file path. I've sorted it now,
basically I was trying to convert my map into a mod by changing the extension and deleting the terrain.
But this doesnt work so I saved both map and mod as sc2components and copied the files I wanted into
the mod and now its working fine :)

So thank you again :)



None.

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