Staredit Network > Forums > SC2 Assistance > Topic: [SOLVED] Cliffs aren't displaying properly
[SOLVED] Cliffs aren't displaying properly
Oct 13 2011, 4:45 am
By: DevliN  

Oct 13 2011, 4:45 am DevliN Post #1

OVERWATCH STATUS GO

I noticed this a couple weeks ago, but can't figure what is causing it. As you can see in the below screenshots, the bottom of my cliffs looks like raised terrain. I can actually add terrain texture to it if I wanted to, but I really just want them to look like normal cliffs.



At first I thought it was just my map, but it seems to be like this on every new map I create. Has this happened to anyone else, or does anyone know what would cause it?

Post has been edited 1 time(s), last time on Oct 13 2011, 9:57 am by DevliN.



\:devlin\: Currently Working On: \:devlin\:
My Overwatch addiction.

Oct 13 2011, 9:27 am Jack Post #2

>be faceless void >mfw I have no face

Does it appear like this in game? I can't tell if those screenshots are editor ones or not.
This may or may not work, I don't think it's quite the problem you're having.
1: Select your Terrain layer and go to Terrain Object.

2: Select hide Terrain Cells

3: Select a size of 1x1 square.

4: go over the edges of your cliff.

Post has been edited 1 time(s), last time on Oct 13 2011, 9:33 am by Jack.



Red classic.

"In short, their absurdities are so extreme that it is painful even to quote them."

Oct 13 2011, 9:45 am Ahli Post #3

I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.

The terrain display settings have "show hidden terrain cells" enabled.
Hit ctrl + T to toggle that.




Oct 13 2011, 9:53 am DevliN Post #4

OVERWATCH STATUS GO

Haha that fixed it, thanks. For a while there I was dreading having to redo the terrain or something.

It was showing up like that in game, too, interestingly enough.



\:devlin\: Currently Working On: \:devlin\:
My Overwatch addiction.

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